//重连 var Updata_ui ={ } Updata_ui.net = function(_msg){//在重连函数中调用 Public_data.Initialization(); //保存数据 Public_data.data = _msg; config_carlen();//设置牌长度 cards_interval();//设置牌间距 //if (Utl.getIsDebugger() ==1) { //Public_data.data.hand_cards = _msg.data.hand_cards[Utl.getMySeat()];//手牌 //}else{ //} Public_data.data.hand_cards = cls_doudizhu_card.SortCardList(cls_doudizhu_aset.CardIdsToCards(aset,Public_data.data.hand_cards) ,[1,3]); Public_data.data.hand_cards = cls_doudizhu_aset.CardsToCardIds(Public_data.data.hand_cards); mppx(); //重绘 Updata_ui.redraw(); if (Utl.getIsInfinite() == 0) { for(var i=0;i