//重连后执行重画 d.a.re_connect=function () { if(get_self(1413,37,0,0,0)==0) { if(d.status==1&&d.sieves[4]>=1) {d.status=2;} if (d.sieves[4] >= 1) { d.show_card_wall(); d.show_my13card(); d.show_you13card(); d.show_shang13card(); d.show_zuo13card(); d.show_14card(); d.show_operate(); } if(d.baoting[0] != 1 && d.baoting[1] != 1 && d.baoting[2] != 1 && d.baoting[3] != 1 && get_self(1965, 37) == 0 && d.sieves[3] == -1 && d.sieves[4] != 0){ } d.show_sea(); //胡 set_self(2490,37,0,0,0); set_self(2489,37,0,0,0); set_self(2392,37,0,0,0); //火焰动画停止 for(var i=0;i<6;i++){ set_self(2394+i,37,0,0,0); //刮风下雨停止 } if(d.sieves[3] == -1 && d.sieves[4] != 0){ set_self(1821, 43, d.jing[0]); set_self(1822, 43, d.jing[1]); set_self(1821, 18, 1155); set_self(1822, 18, 1215); set_self(1821, 19, 15); set_self(1822, 19, 15); set_self(1821, 20, 50); set_self(1822, 20, 50); set_self(1821, 21, 80); set_self(1822, 21, 80); set_self(1821, 33, 100); set_self(1822, 33, 100); set_self(1821, 37, 1); set_self(1822, 37, 1); set_self(1820, 37, 1); } if((d.sieves[4] != 0 && d.compare_jing == 0 && d.replay == 0 && d.sieves[3] !=-1) ||(d.status==1&&d.sieves[4]==0 && d.replay == 0)) { if (d.sieves[3] == C_Player.seat && (Desk.roomtype[5]==4||Desk.roomtype[5]==5)) { set_self(1363, 37, 1, 0, 0); }else if(Desk.roomtype[5]!=4&&Desk.roomtype[5]!=5){ d.click(1363); } } d.show_horse(); for (var i = 2324; i < 2369; i++){ set_self(i, 37, 0, 0, 0); } for (var i = 2373; i <= 2377; i++){ set_self(i, 37, 0, 0, 0); } set_self(1848, 37, 0); set_self(1849, 37, 0); set_self(1020, 37, 0); if(d.final_hu[0]>-1) {//set_self(1408,37,1,0,0); set_self(1289,37,0,0,0);//倒计时 set_self(1289,7,-1); set_self(1327,37,0,0,0);//风向 set_self(1327,35,255,0,0); //头像 for(var i=376;i<=379;i++) {set_self(i,35,255,0,0); } set_group(228, 37, 0, 0, 0); d.show_xiao_settle(1);d.show_timeready(); //显示准备时间 } } var pointids=[436,437,438,439]; for(var i=0;i<4;i++) {set_self(pointids[d.pos[i]],7,d.user_point[i]);}//显示分数 if(d.turn[1]= 1) { d.show_my13card(); d.show_you13card(); d.show_shang13card(); d.show_zuo13card(); } //if(d.baoting[0] != 1 && d.baoting[1] != 1 && d.baoting[2] != 1 && d.baoting[3] != 1 && d.sieves[3] == -1 && d.sieves[4] != 0){ //d.show_14card(); //} if(d.sieves[3] == -1 && d.sieves[4] != 0){ set_self(1821, 43, d.jing[0]); set_self(1822, 43, d.jing[1]); set_self(1821, 18, 1155); set_self(1822, 18, 1215); set_self(1821, 19, 15); set_self(1822, 19, 15); set_self(1821, 20, 50); set_self(1822, 20, 50); set_self(1821, 21, 80); set_self(1822, 21, 80); set_self(1821, 33, 100); set_self(1822, 33, 100); set_self(1821, 37, 1); set_self(1822, 37, 1); set_self(1820, 37, 1); } if((d.sieves[4] != 0 && d.compare_jing == 0 && d.replay == 0 && d.sieves[3] !=-1) ||(d.status==1&&d.sieves[4]==0 && d.replay == 0)) { if (d.sieves[3] == C_Player.seat && (Desk.roomtype[5]==4||Desk.roomtype[5]==5)) { set_self(1363, 37, 1, 0, 0); }else if(Desk.roomtype[5]!=4&&Desk.roomtype[5]!=5){ d.click(1363); } } if(cd_con[1]>0) {cd_con[0]=0; cd_con[1]=0; d.status=2; } if(d.status==1) {d.status=2;} for(var i=936;i<=954;i++) {play_ani123(0,i,18); play_ani123(0,i,19); set_self(i,19,585,0,0); } set_group(239,37,0,0,0);//飘 d.piao_time=[0,0,0,0]; //出牌 play_ani123(0,1353,18); play_ani123(0,1353,19); if(d.card_14>0) {play_ani123(0,d.card_14,18); d.card_14=0; d.act[2]=0; d.act_put[2]=-1; if(d.act_put[5]>0) {play_ani123(0,d.act_put[5],18);play_ani123(0,d.act_put[5],19); set_self(d.act_put[5],37,0,0,0); d.act_put[5]=-1; } d.put_time=0; } set_self(1353,37,0,0,0); d.show_sea(); d.click_ban=1; //收牌 set_self(1586,37,0,0,0); play_ani123(0,1586,18); play_ani123(0,1586,19); //吃碰文字 for(var i=2160;i<=2163;i++) {set_self(i,37,0,0,0); } set_group(206,41,1,0,0); set_group(206,35,255,0,0); //抄烂庄 d.act_chao_host=[0,0]; set_self(1676,37,0,0,0); //操作 for(var i=1013;i<=1018;i++) {play_ani123(0,i,35); set_self(i,35,255,0,0); } //头像 for(var i=376;i<=379;i++) {play_ani123(0,i,35); set_self(i,35,255,0,0); } d.a.help_txt(); }