joywayer
1cf2ef1ded
chore: record regenerated migration verification outputs
2026-09-09 03:14:23 +08:00
joywayer
35216f75e7
feat: integrate room framework and isolated subgame bundles
...
Complete room UI and protocol integration, move game definitions and resources behind bundle entries, publish authoritative version XML, and document single-game builds. Include all current resource changes and experiment artifacts.
2026-09-09 03:13:18 +08:00
joywayer
30a1b4114c
feat: integrate platform room entry, UI migration and erqiwang documentation
2026-09-07 21:01:08 +08:00
joywayer
9c4510697c
feat: wire lobby task and VIP prefab flows and sync UI assets
2026-09-06 18:46:37 +08:00
joywayer
842c68ef55
feat: integrate login flow, lobby UI and bitmap font resources
2026-09-06 13:46:57 +08:00
joywayer
e1bcfd91ec
prefab修改
2026-09-06 09:09:28 +08:00
joywayer
695d3be25c
feat: migrate platform login scenes and native login flows
2026-09-06 09:06:00 +08:00
joywayer
0aa66e1ec7
界面迁移更新
2026-09-05 00:12:11 +08:00
joywayer and Claude Code
20bb4aaad7
chore(ui): 移除旧脚本生成 prefab/scene(改用 funplay MCP 手工复刻)
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- 删除 prefabs/widgets/* 17 个脚本生成 prefab(自引用/递归 bug,废弃)
- 删除 prefabs/views/PlayerInfoView、templates/ListItem_Room
- 删除 prefabs/_playbook_demo/* 实验性 MCP 复刻 demo
- 删除 scenes/{Loading,Main,MainMenu,Room}.scene 旧框架场景
- 更新 out/legacy-migration 候选 diff
保留 Login_Layer.prefab(Layer 2)作为 MCP 手工迁移参照。
Co-Authored-By: Claude Code <noreply@anthropic.com >
2026-09-03 20:15:39 +08:00
joywayer
7e0a8b79a4
feat(scripts): legacy-layer → Cocos prefab 批量迁移完成(7 ok / 6 expected-fail)
2026-09-02 08:45:18 +08:00
joywayer and Claude Code
ba5aec9bca
feat(scripts): PoC 阶段 1 - CLI + Layer00619 BackHall 端到端跑通
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- scripts/legacy-layer-to-cocos-prefab-cli.mjs (CLI 入口: <inputXml> [<youlePrefab>] <outputDir>)
- framework-tests/legacy-layer-migration/poc-iconbutton.test.mjs (1 个 node:test 端到端校验 cc.Prefab 头 + group-55 父节点)
- YouleNexus/out/legacy-migration/BackHall_Layer.prefab (生成产物, 437 lines)
- YouleNexus/out/legacy-migration/BackHall_Layer.prefab.diff (vs YouleNexus Layer619_BackOtherGame.prefab, 1244 lines)
累计: 30/30 PASS (29 prior + 1 PoC). Layer00619 (1 Spirit, type=3 ProgressBar, group=55) 是最简 PoC, diff 大是预期 (脚本首个端到端输出 vs 手写 prefab 必然差异大).
Co-Authored-By: Claude Code <noreply@anthropic.com >
2026-09-02 08:30:34 +08:00