joywayer
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053302c5df
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fix(config): resolve remote hierarchy in memory for every profile
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2026-09-05 21:21:24 +08:00 |
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joywayer
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266be19e76
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fix(sdk): inject assertions into Creator-loaded contract harness
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2026-09-05 18:58:44 +08:00 |
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joywayer
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8eae3258ca
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fix(platform): preserve recoverable outcomes and terminal sessions
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2026-09-05 10:50:55 +08:00 |
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joywayer
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1e3a21b476
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refactor(platform): complete decoupled vertical runtime
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2026-09-05 10:21:28 +08:00 |
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joywayer
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30547f6a54
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feat(platform): expose restricted game host and commands
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2026-09-05 07:25:21 +08:00 |
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joywayer
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a383c0330e
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fix(platform): snapshot session fault errors safely
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2026-09-05 07:05:06 +08:00 |
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joywayer
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77b2bff40a
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fix(platform): recognize session faults across realms
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2026-09-05 06:49:59 +08:00 |
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joywayer
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224df1c21c
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fix(platform): preserve session failures and URL syntax
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2026-09-05 06:38:00 +08:00 |
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joywayer
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f25211c64e
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fix(sdk): release lifecycle validation modules
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2026-09-05 01:07:20 +08:00 |
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joywayer
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f2823c398a
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feat(sdk): add isolated single-game sessions
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2026-09-05 01:00:51 +08:00 |
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joywayer
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e1556d50f4
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feat(sdk): define single-game public contracts
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2026-09-05 00:41:39 +08:00 |
|
 joywayerandClaude Opus 5
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d10c43e6ea
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feat(framework): sdk 子游戏对接边界(IGameModule + GameContext)
GameContext(子游戏调用框架的唯一入口):
- 受限 net.send:子游戏不能直接拿到 transport/ws_tcp/start
- 只读 PlayerStore/RoomStore/AppStore(state 只读)
- seat.toView/fromView:替代旧 ChangeToStatus
- events: 子游戏自定义事件总线
IGameModule(子游戏实现,被框架调用):
- route: 本游戏的 game route(框架 Router 据此分发对局包)
- onEnter/onExit: 进入/离开牌桌
- onReceive(rpc, data): 接收对局包(框架已按 route 过滤)
- onReconnect(deskinfo): login 含 deskinfo 时触发(平台层不解析)
- serialize?(): 对局快照(断线重连用)
- 平台钩子 onPlayerJoin/onPlayerLeave/onReady/onDissolve/onOffline 默认空实现
架构零耦合规则 §3 保证:子游戏只能 import sdk + core 类型,
无法触碰 platform/net 内部实现。
118/118 tests pass, typecheck exit 0。
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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2026-08-31 19:50:49 +08:00 |
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