feat(framework): StartupOrchestrator 启动链路编排
串联启动门控四条件(C 规范 §6.1)的可测部分: - bootstrap() 拉取并解析远程配置,写入 AppStore(identity/servers) 失败显式抛错(第二准则) - onLogin() 收到 player_login 后构造 NetClient + RoomRPCBus 并触发 ready 信号 - waitForReady() 合并 bootstrap + login + room rpc 通道 UI 层 await 即可进入登录页 - shutdown() 清理 RoomRPCBus 依赖注入: - getBootstrapResult: 远程配置拉取函数(测试可 mock 抛错) - makeNetClient: NetClient 工厂(避免测试需要真 WS) - roomBusFactory: RoomRPCBus 工厂(避免测试起副作用) 167/167 tests pass, typecheck exit 0。 Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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import { test } from 'node:test';
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import assert from 'node:assert/strict';
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import { StartupOrchestrator } from '../../YouleNexus/assets/framework/platform/startup.ts';
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import { PlatformSession } from '../../YouleNexus/assets/framework/platform/session.ts';
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import { EventBus } from '../../YouleNexus/assets/framework/core/events.ts';
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import type { NetClientEvents } from '../../YouleNexus/assets/framework/net/net-client.ts';
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import type { BootstrapResult } from '../../YouleNexus/assets/framework/config/bootstrap.ts';
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const IDENTITY = { agentid: 'A', channelid: 'C', gameid: 'G', marketid: 4, version: 10000 };
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function bootstrapOf(): BootstrapResult {
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return {
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mode: 'debug', isDebugger: true,
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identity: IDENTITY,
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servers: ['ws://test'],
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rawConfig: null,
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profile: { name: 'debug' },
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};
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}
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test('StartupOrchestrator: 启动流程 bootstrap → onLogin → ready', async () => {
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const bus = new EventBus<NetClientEvents>();
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const session = new PlatformSession(bus);
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let startedRoomBus = false;
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const orch = new StartupOrchestrator({
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session,
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bus,
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getBootstrapResult: async () => bootstrapOf(),
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makeNetClient: () => ({ bus }) as any,
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identity: IDENTITY,
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roomBusFactory: () => ({
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start() { startedRoomBus = true; },
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stop() { startedRoomBus = false; },
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} as any),
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});
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await orch.bootstrap();
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assert.equal(orch.bootstrapResult?.servers[0], 'ws://test');
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assert.equal(session.app.state.value.servers[0], 'ws://test', 'servers 应写入 AppStore');
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assert.equal(session.app.state.value.identity?.agentid, 'A', 'identity 应写入 AppStore');
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// 模拟 NetClient 发出 login 事件(让 session 把 phase 推到 loggedIn)
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bus.emit('login', { state: 0, playerid: 100, nickname: '甲', agentid: 'A', channelid: 'C' } as any);
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await orch.onLogin();
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assert.equal(session.app.state.value.phase, 'loggedIn');
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assert.equal(startedRoomBus, true, 'RoomRPCBus 应已 start');
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assert.equal(orch.isReady(), true);
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await orch.waitForReady();
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});
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test('StartupOrchestrator: bootstrap 失败显式抛错', async () => {
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const bus = new EventBus<NetClientEvents>();
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const session = new PlatformSession(bus);
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const orch = new StartupOrchestrator({
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session,
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bus,
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getBootstrapResult: async () => { throw new Error('远程配置抓取失败'); },
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makeNetClient: () => ({} as any),
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identity: IDENTITY,
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roomBusFactory: () => ({ start() {}, stop() {} } as any),
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});
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await assert.rejects(() => orch.bootstrap(), /远程配置抓取失败/);
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assert.equal(orch.bootstrapResult, null, 'bootstrap 失败时不写入 result');
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});
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test('StartupOrchestrator: waitForReady 在 ready 之前不 resolve', async () => {
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const bus = new EventBus<NetClientEvents>();
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const session = new PlatformSession(bus);
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const orch = new StartupOrchestrator({
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session,
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bus,
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getBootstrapResult: async () => bootstrapOf(),
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makeNetClient: () => ({}) as any,
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identity: IDENTITY,
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roomBusFactory: () => ({ start() {}, stop() {} } as any),
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});
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let resolved = false;
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const p = orch.waitForReady().then(() => { resolved = true; });
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await new Promise((r) => setImmediate(r));
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assert.equal(resolved, false, 'ready 之前不应 resolve');
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await orch.onLogin();
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await p;
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assert.equal(resolved, true);
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});
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test('StartupOrchestrator: shutdown 停止 RoomRPCBus', async () => {
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const bus = new EventBus<NetClientEvents>();
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const session = new PlatformSession(bus);
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let stopped = false;
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const orch = new StartupOrchestrator({
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session,
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bus,
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getBootstrapResult: async () => bootstrapOf(),
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makeNetClient: () => ({}) as any,
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identity: IDENTITY,
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roomBusFactory: () => ({
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start() {},
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stop() { stopped = true; },
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} as any),
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});
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await orch.bootstrap();
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await orch.onLogin();
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orch.shutdown();
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assert.equal(stopped, true);
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});
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test('StartupOrchestrator: bootstrap 可独立调用(不依赖 onLogin)', async () => {
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const bus = new EventBus<NetClientEvents>();
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const session = new PlatformSession(bus);
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const orch = new StartupOrchestrator({
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session,
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bus,
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getBootstrapResult: async () => bootstrapOf(),
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makeNetClient: () => ({}) as any,
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identity: IDENTITY,
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roomBusFactory: () => ({ start() {}, stop() {} } as any),
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});
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await orch.bootstrap();
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// waitForReady 还未 resolve(未调 onLogin)
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const ready = orch.waitForReady();
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let resolved = false;
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ready.then(() => { resolved = true; });
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await new Promise((r) => setImmediate(r));
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assert.equal(resolved, false, '仅 bootstrap 不足以触发 ready');
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});
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