fix(platform): snapshot session fault errors safely
This commit is contained in:
@@ -1,7 +1,7 @@
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import type { GameHost } from '../sdk/contracts/index.ts';
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import {
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extractGameSessionOpenFaultErrors,
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GameSessionHost,
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isGameSessionOpenFault,
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} from '../sdk/runtime/game-session-host.ts';
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import {
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parseLoginResponse,
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@@ -170,8 +170,12 @@ export class RuntimeSession {
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});
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if (reconnect.present) this.options.gameSession.restore(reconnect.value);
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} catch (error) {
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const errors = isGameSessionOpenFault(error) ? [...error.errors] : [error];
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this.throwFault(operation, [...errors, ...this.releaseGame()]);
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const openErrors = extractGameSessionOpenFaultErrors(error);
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const errors = openErrors === null
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? [error]
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: [openErrors[0], openErrors[1]];
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errors.push(...this.releaseGame());
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this.throwFault(operation, errors);
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}
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}
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+37
-12
@@ -19,39 +19,64 @@ export type GameSessionState =
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| 'disposing'
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| 'disposed';
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export type GameSessionOpenFaultErrors = readonly [unknown, unknown];
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export class GameSessionOpenFault extends Error {
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readonly errors: readonly unknown[];
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declare readonly errors: GameSessionOpenFaultErrors;
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constructor(primary: unknown, cleanup: unknown) {
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super('Game session open failed and module cleanup also failed');
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this.name = 'GameSessionOpenFault';
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Object.defineProperty(this, GAME_SESSION_OPEN_FAULT_BRAND, { value: true });
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this.errors = Object.freeze([primary, cleanup]);
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const errors = Object.freeze([primary, cleanup] as [unknown, unknown]);
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Object.defineProperties(this, {
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[GAME_SESSION_OPEN_FAULT_BRAND]: {
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value: true,
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writable: false,
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enumerable: false,
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configurable: false,
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},
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errors: {
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value: errors,
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writable: false,
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enumerable: true,
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configurable: false,
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},
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});
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}
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}
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export interface GameSessionOpenFaultShape {
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readonly errors: readonly [unknown, unknown];
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readonly errors: GameSessionOpenFaultErrors;
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}
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/** Recognizes open faults across realms and duplicate module instances. */
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export function isGameSessionOpenFault(value: unknown): value is GameSessionOpenFaultShape {
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if (value === null || typeof value !== 'object') return false;
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/** Snapshots open-fault errors across realms and duplicate module instances. */
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export function extractGameSessionOpenFaultErrors(
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value: unknown,
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): GameSessionOpenFaultErrors | null {
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if (value === null || typeof value !== 'object') return null;
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try {
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const brand = ownDataDescriptor(value, GAME_SESSION_OPEN_FAULT_BRAND);
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const errors = ownDataDescriptor(value, 'errors');
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if (brand?.value !== true || !errors || !Array.isArray(errors.value)) return false;
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if (brand?.value !== true || !errors || !Array.isArray(errors.value)) return null;
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const errorList = errors.value;
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return ownDataDescriptor(errorList, 'length')?.value === 2
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&& ownDataDescriptor(errorList, '0') !== undefined
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&& ownDataDescriptor(errorList, '1') !== undefined;
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const length = ownDataDescriptor(errorList, 'length');
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const primary = ownDataDescriptor(errorList, '0');
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const cleanup = ownDataDescriptor(errorList, '1');
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if (length?.value !== 2 || !primary || !cleanup) return null;
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return Object.freeze([primary.value, cleanup.value] as [unknown, unknown]);
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} catch {
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return false;
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return null;
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}
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}
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/** Recognizes open faults across realms and duplicate module instances. */
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export function isGameSessionOpenFault(value: unknown): value is GameSessionOpenFaultShape {
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return extractGameSessionOpenFaultErrors(value) !== null;
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}
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/** Validates the compile-time game identity before it reaches the runtime. */
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export function assertGameEntry(entry: GameEntry): void {
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assertNonEmptyText(entry.key, 'key');
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@@ -416,6 +416,41 @@ test('RuntimeSession flattens a foreign-realm branded open fault before lease in
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);
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});
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test('RuntimeSession snapshots branded open errors without invoking their hostile iterator', () => {
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const setup = makeLeaseSession();
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const iteratorReplacement = new Error('iterator replacement');
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let iteratorReads = 0;
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const sourceErrors = [setup.errors.attach, setup.errors.dispose];
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Object.defineProperty(sourceErrors, Symbol.iterator, {
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configurable: true,
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get() {
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iteratorReads += 1;
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sourceErrors[0] = iteratorReplacement;
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throw new Error('source iterator must not run');
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},
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});
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const brandedFault = new Error('hostile branded open fault');
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Object.defineProperties(brandedFault, {
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[Symbol.for('youle.framework.sdk.GameSessionOpenFault')]: { value: true },
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errors: { value: sourceErrors },
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});
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setup.setFailures('invalidate');
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setup.gameSession.open = () => { throw brandedFault; };
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const error = caughtError(() => setup.session.handleLogin(fixture('player-login-room.json')));
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assert.equal(setup.session.state, 'faulted');
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assert.equal(setup.session.fault, error);
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assert.equal(setup.gameSession.state, 'idle');
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assert.equal(setup.leases[0]?.invalidations, 1);
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assert.equal(iteratorReads, 0);
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assert.equal(sourceErrors[0], setup.errors.attach);
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assert.deepEqual(
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(error as Error & { errors?: readonly unknown[] }).errors,
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[setup.errors.attach, setup.errors.dispose, setup.errors.invalidate],
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);
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});
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test('RuntimeSession keeps ordinary aggregates and unbranded or accessor spoofs as single errors', () => {
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const primary = new Error('user primary');
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const cleanup = new Error('user cleanup');
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@@ -445,12 +480,26 @@ test('RuntimeSession keeps ordinary aggregates and unbranded or accessor spoofs
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},
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errors: { value: [primary, cleanup] },
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});
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const descriptorTarget = new Error('descriptor failure');
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Object.defineProperties(descriptorTarget, {
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[Symbol.for('youle.framework.sdk.GameSessionOpenFault')]: { value: true },
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errors: { value: [primary, cleanup] },
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});
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let descriptorReads = 0;
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const descriptorFailure = new Proxy(descriptorTarget, {
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getOwnPropertyDescriptor(target, key) {
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descriptorReads += 1;
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if (key === 'errors') throw new Error('descriptor trap failed');
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return Reflect.getOwnPropertyDescriptor(target, key);
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},
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});
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for (const candidate of [
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ordinaryAggregate,
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unbranded,
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accessorSpoof,
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brandAccessorSpoof,
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descriptorFailure,
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]) {
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const setup = makeLeaseSession();
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setup.setFailures('invalidate');
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@@ -467,4 +516,5 @@ test('RuntimeSession keeps ordinary aggregates and unbranded or accessor spoofs
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assert.equal(setup.leases[0]?.invalidations, 1);
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}
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assert.equal(accessorReads, 0);
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assert.equal(descriptorReads, 2);
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});
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@@ -226,16 +226,65 @@ test('GameSessionHost preserves attach then dispose failures by identity and occ
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assert.equal(sessions.state, 'idle');
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});
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test('open fault guard recognizes the global brand across realms without reading accessors', () => {
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test('GameSessionOpenFault locks its brand and frozen error tuple against later mutation', () => {
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const primary = new Error('primary');
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const cleanup = new Error('cleanup');
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const replacement = new Error('replacement');
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const fault = new GameSessionOpenFault(primary, cleanup);
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const brand = Symbol.for(OPEN_FAULT_BRAND_KEY);
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const originalErrors = fault.errors;
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assert.deepEqual(Object.getOwnPropertyDescriptor(fault, brand), {
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value: true,
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writable: false,
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enumerable: false,
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configurable: false,
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});
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assert.deepEqual(Object.getOwnPropertyDescriptor(fault, 'errors'), {
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value: originalErrors,
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writable: false,
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enumerable: true,
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configurable: false,
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});
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assert.equal(Object.isFrozen(originalErrors), true);
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assert.throws(() => {
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(fault as unknown as { errors: unknown[] }).errors = [replacement, cleanup];
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}, TypeError);
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assert.throws(() => {
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(originalErrors as unknown as unknown[])[0] = replacement;
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}, TypeError);
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assert.throws(() => {
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Object.defineProperty(originalErrors, Symbol.iterator, {
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value: function* hostileIterator() { yield replacement; },
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});
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}, TypeError);
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assert.throws(() => {
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(fault as unknown as { [key: symbol]: unknown })[brand] = false;
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}, TypeError);
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assert.equal(fault.errors, originalErrors);
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assert.equal(fault.errors[0], primary);
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assert.equal(fault.errors[1], cleanup);
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assert.equal((fault as unknown as { [key: symbol]: unknown })[brand], true);
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});
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test('open fault extractor snapshots branded faults across realms without reading hostile hooks', () => {
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type OpenFaultShape = { readonly errors: readonly unknown[] };
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type OpenFaultGuard = (value: unknown) => value is OpenFaultShape;
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const exported = (gameSessionRuntime as unknown as Record<string, unknown>)
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.isGameSessionOpenFault;
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assert.equal(typeof exported, 'function');
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const isGameSessionOpenFault = exported as OpenFaultGuard;
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type OpenFaultExtractor = (value: unknown) => readonly [unknown, unknown] | null;
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const runtimeExports = gameSessionRuntime as unknown as Record<string, unknown>;
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const guardExport = runtimeExports.isGameSessionOpenFault;
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const extractorExport = runtimeExports.extractGameSessionOpenFaultErrors;
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assert.equal(typeof guardExport, 'function');
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assert.equal(typeof extractorExport, 'function');
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const isGameSessionOpenFault = guardExport as OpenFaultGuard;
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const extractGameSessionOpenFaultErrors = extractorExport as OpenFaultExtractor;
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const primary = new Error('primary');
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const cleanup = new Error('cleanup');
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const sameRealm = new GameSessionOpenFault(primary, cleanup);
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class OpenFaultSubclass extends GameSessionOpenFault {}
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const subclass = new OpenFaultSubclass(primary, cleanup);
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const foreignRealm = runInNewContext(`(() => {
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const fault = new Error('foreign open fault');
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Object.defineProperties(fault, {
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@@ -244,6 +293,11 @@ test('open fault guard recognizes the global brand across realms without reading
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});
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return fault;
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})()`, { primary, cleanup });
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const duplicateModuleLike = new Error('duplicate module open fault');
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Object.defineProperties(duplicateModuleLike, {
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[Symbol.for(OPEN_FAULT_BRAND_KEY)]: { value: true },
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errors: { value: [primary, cleanup] },
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});
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const ordinaryAggregate = runInNewContext(
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'new AggregateError([primary, cleanup], "user aggregate")',
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{ primary, cleanup },
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@@ -270,14 +324,64 @@ test('open fault guard recognizes the global brand across realms without reading
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},
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errors: { value: [primary, cleanup] },
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});
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const iteratorReplacement = new Error('iterator replacement');
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let iteratorReads = 0;
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const hostileErrors = [primary, cleanup];
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Object.defineProperty(hostileErrors, Symbol.iterator, {
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configurable: true,
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get() {
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iteratorReads += 1;
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hostileErrors[0] = iteratorReplacement;
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throw new Error('source iterator must not run');
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},
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});
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const hostileIteratorFault = new Error('hostile iterator fault');
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Object.defineProperties(hostileIteratorFault, {
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[Symbol.for(OPEN_FAULT_BRAND_KEY)]: { value: true },
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errors: { value: hostileErrors },
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});
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const descriptorTarget = new Error('descriptor failure');
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Object.defineProperties(descriptorTarget, {
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[Symbol.for(OPEN_FAULT_BRAND_KEY)]: { value: true },
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errors: { value: [primary, cleanup] },
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});
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let descriptorReads = 0;
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const descriptorFailure = new Proxy(descriptorTarget, {
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getOwnPropertyDescriptor(target, key) {
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descriptorReads += 1;
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if (key === 'errors') throw new Error('descriptor trap failed');
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return Reflect.getOwnPropertyDescriptor(target, key);
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},
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});
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assert.equal(foreignRealm instanceof GameSessionOpenFault, false);
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assert.equal(isGameSessionOpenFault(sameRealm), true);
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assert.equal(isGameSessionOpenFault(foreignRealm), true);
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assert.equal(isGameSessionOpenFault(ordinaryAggregate), false);
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assert.equal(isGameSessionOpenFault(unbranded), false);
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assert.equal(isGameSessionOpenFault(accessorSpoof), false);
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assert.equal(isGameSessionOpenFault(brandAccessorSpoof), false);
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for (const candidate of [sameRealm, subclass, foreignRealm, duplicateModuleLike]) {
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const snapshot = extractGameSessionOpenFaultErrors(candidate);
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assert.notEqual(snapshot, null);
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assert.equal(Object.isFrozen(snapshot), true);
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assert.equal(snapshot?.[0], primary);
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assert.equal(snapshot?.[1], cleanup);
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assert.equal(isGameSessionOpenFault(candidate), true);
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}
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const hostileSnapshot = extractGameSessionOpenFaultErrors(hostileIteratorFault);
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assert.notEqual(hostileSnapshot, null);
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assert.equal(hostileSnapshot?.[0], primary);
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assert.equal(hostileSnapshot?.[1], cleanup);
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assert.equal(Object.isFrozen(hostileSnapshot), true);
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assert.equal(iteratorReads, 0);
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assert.equal(hostileErrors[0], primary);
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for (const candidate of [
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ordinaryAggregate,
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unbranded,
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accessorSpoof,
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brandAccessorSpoof,
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]) {
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assert.equal(extractGameSessionOpenFaultErrors(candidate), null);
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assert.equal(isGameSessionOpenFault(candidate), false);
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}
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assert.equal(extractGameSessionOpenFaultErrors(descriptorFailure), null);
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assert.equal(descriptorReads, 2);
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assert.equal(accessorReads, 0);
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});
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