feat: integrate login flow, lobby UI and bitmap font resources
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@@ -1,11 +1,22 @@
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import test from 'node:test';
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import assert from 'node:assert/strict';
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import { SceneFlow } from '../../YouleNexus/assets/scripts/platform-login/scene-flow.ts';
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test('repeated lobby notifications share one pending transition and bind once',async()=>{
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const calls:string[]=[];
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const flow=new SceneFlow(async name=>{calls.push(name);});
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await Promise.all([flow.enterOnce('Lobby',()=>{calls.push('bind');}),flow.enterOnce('Lobby',()=>{calls.push('duplicate');})]);
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await flow.enterOnce('Lobby',()=>{calls.push('duplicate');});
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assert.deepEqual(calls,['Lobby','bind']);
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await flow.enter('Login',()=>{});
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await flow.enterOnce('Lobby',()=>{calls.push('new');});
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assert.deepEqual(calls,['Lobby','bind','Login','Lobby','new']);
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});
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test('scene transitions are sequential and disposal prevents late scene binding',async()=>{
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const calls:string[]=[];let finish!:()=>void;
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const flow=new SceneFlow(async name=>{calls.push(name);if(name==='Loading')await new Promise<void>(r=>finish=r);});
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const loading=flow.enter('Loading',()=>calls.push('bindLoading'));
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const login=flow.enter('Login',()=>calls.push('bindLogin'));
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const loading=flow.enter('Loading',()=>{calls.push('bindLoading');});
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const login=flow.enter('Login',()=>{calls.push('bindLogin');});
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await Promise.resolve();assert.deepEqual(calls,['Loading']);finish();await loading;await login;
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assert.deepEqual(calls,['Loading','bindLoading','Login','bindLogin']);
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flow.dispose();await assert.rejects(flow.enter('Login',()=>{}),/disposed/);
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