feat(framework): AppStore + PlatformSession(登录接入)
AppStore(=旧 GameData 子集): setIdentity/setServers/setPhase/applyLogin - applyLogin 区分两类字段语义: * 身份字段(agentid/channelid/agentmode/gameversion)缺省保留旧值 * 显示字段(agentname)缺省重置为空字符串 - phase 仅由 session 驱动,applyLogin 不写 phase PlatformSession: 订阅 NetClient 事件总线 → 扇出到三 Store - 'open' → phase=connected - 'login'(state==0) → 三 Store 填充 + phase=loggedIn - 'login'(state!=0) → phase=loginFailed, 不污染 playerid/roomcode - 'reconnecting' → phase=reconnecting - 'slow' → phase=slow - 'kicked' → phase=kicked 110/110 tests pass, typecheck exit 0。 Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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import { test } from 'node:test';
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import assert from 'node:assert/strict';
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import { AppStore } from '../../YouleNexus/assets/framework/platform/stores/app-store.ts';
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test('初始: phase=idle, identity=null, servers=[]', () => {
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const v = new AppStore().state.value;
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assert.equal(v.phase, 'idle');
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assert.equal(v.identity, null);
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assert.deepEqual(v.servers, []);
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});
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test('setPhase: 每次都触发订阅(setter 即响应入口)', () => {
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const store = new AppStore();
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let n = 0;
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store.state.subscribe(() => { n++; });
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store.setPhase('connecting');
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store.setPhase('connected');
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store.setPhase('loggedIn');
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assert.equal(n, 3);
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});
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test('setServers: 替换数组(非 mutate)', () => {
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const store = new AppStore();
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store.setServers(['ws://a']);
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store.setServers(['ws://a', 'ws://b']);
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assert.deepEqual(store.state.value.servers, ['ws://a', 'ws://b']);
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});
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test('setIdentity: 写入后再次读回一致', () => {
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const store = new AppStore();
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store.setIdentity({
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agentid: 'A', channelid: 'C', gameid: 'G', marketid: 4, version: 10000,
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});
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assert.equal(store.state.value.identity?.agentid, 'A');
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assert.equal(store.state.value.identity?.version, 10000);
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});
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test('applyLogin: 回填 agentid/channelid/agentname/agentmode/gameversion', () => {
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const store = new AppStore();
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store.applyLogin({
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agentid: 'AG', channelid: 'CH', agentname: '进贤',
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agentmode: 2, gameversion: 41,
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} as any);
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const v = store.state.value;
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assert.equal(v.agentid, 'AG');
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assert.equal(v.channelid, 'CH');
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assert.equal(v.agentname, '进贤');
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assert.equal(v.agentmode, 2);
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assert.equal(v.gameversion, 41);
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});
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test('applyLogin: 身份字段缺省保留旧值,显示字段重置', () => {
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const store = new AppStore();
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store.applyLogin({ agentid: 'A', channelid: 'C', agentname: '旧', agentmode: 1, gameversion: 41 } as any);
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store.applyLogin({ agentname: '新' } as any); // 仅下发 agentname
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const v = store.state.value;
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// 身份字段保留
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assert.equal(v.agentid, 'A');
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assert.equal(v.channelid, 'C');
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assert.equal(v.agentmode, 1);
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assert.equal(v.gameversion, 41);
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// 显示字段更新
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assert.equal(v.agentname, '新');
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});
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test('applyLogin: agentname 缺省时重置为空字符串', () => {
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const store = new AppStore();
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store.applyLogin({ agentname: '旧名' } as any);
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store.applyLogin({ agentid: 'A' } as any); // 不下发 agentname
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assert.equal(store.state.value.agentname, '', '显示字段缺省重置(避免显示旧值)');
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});
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test('applyLogin 不写 phase(phase 由 NetClient 事件驱动,session.setPhase 调用)', () => {
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const store = new AppStore();
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store.setPhase('connected');
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store.applyLogin({ agentid: 'A' } as any);
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assert.equal(store.state.value.phase, 'connected', 'applyLogin 不应覆盖 phase');
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});
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import { test } from 'node:test';
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import assert from 'node:assert/strict';
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import { EventBus } from '../../YouleNexus/assets/framework/core/events.ts';
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import { PlatformSession } from '../../YouleNexus/assets/framework/platform/session.ts';
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import type { NetClientEvents } from '../../YouleNexus/assets/framework/net/net-client.ts';
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// 真实联调实测的 login 响应(取自 plan Task 12 fixture)
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const REAL_LOGIN = {
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state: 0, playerid: 430511, agentid: 'veRa0qrBf', channelid: 'FtJf073aa',
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nickname: '测试号', avatar: 'http://a', openid: 'o1', sex: 0, unionid: 'test_unionid',
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roomcard: 3, bean: 0, score: 0, invitecode: null, advanced: 0, taskstate: 1, ip: '127.0.0.1',
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bankpower: 1, bank: 0, sign: null, tel: null, initCard: '3', initBean: '0', bankpwd: 0,
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agentname: '进贤', agentmode: 2, gameversion: 41,
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} as any;
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test('login(真实响应): 三 Store 填充 + phase=loggedIn', () => {
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const bus = new EventBus<NetClientEvents>();
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const session = new PlatformSession(bus);
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bus.emit('login', REAL_LOGIN);
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assert.equal(session.player.state.value.playerid, 430511);
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assert.equal(session.player.state.value.nickname, '测试号');
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assert.equal(session.player.state.value.roomcard, 3);
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assert.equal(session.app.state.value.agentname, '进贤');
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assert.equal(session.app.state.value.gameversion, 41);
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assert.equal(session.app.state.value.phase, 'loggedIn');
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assert.equal(session.room.state.value.inRoom, false); // 无 roomcode
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});
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test('login 含 roomcode: room.inRoom=true + deskinfo 透传', () => {
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const bus = new EventBus<NetClientEvents>();
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const session = new PlatformSession(bus);
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const deskinfo = { round: 3 };
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bus.emit('login', { ...REAL_LOGIN, roomcode: 'ROOM1', isbattle: 1, seat: 2, deskinfo });
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assert.equal(session.room.state.value.inRoom, true);
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assert.equal(session.room.state.value.roomcode, 'ROOM1');
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assert.equal(session.room.state.value.isbattle, 1);
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assert.equal(session.room.state.value.seat, 2);
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assert.equal(session.room.state.value.deskinfo, deskinfo, 'deskinfo 引用相等(不深拷贝)');
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});
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test('login 失败(state!=0): phase=loginFailed, 三 Store 不填充敏感字段', () => {
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const bus = new EventBus<NetClientEvents>();
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const session = new PlatformSession(bus);
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bus.emit('login', { state: 1, playerid: -1 });
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assert.equal(session.app.state.value.phase, 'loginFailed');
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assert.equal(session.player.state.value.playerid, 0, '失败时 playerid 走初始,不写入 -1');
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assert.equal(session.room.state.value.inRoom, false);
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});
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test('open/reconnecting/slow/kicked 驱动 phase 流转', () => {
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const bus = new EventBus<NetClientEvents>();
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const session = new PlatformSession(bus);
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bus.emit('open');
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assert.equal(session.app.state.value.phase, 'connected');
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bus.emit('reconnecting', 'ws://x');
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assert.equal(session.app.state.value.phase, 'reconnecting');
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bus.emit('slow');
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assert.equal(session.app.state.value.phase, 'slow');
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bus.emit('kicked', { msg: 'x' });
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assert.equal(session.app.state.value.phase, 'kicked');
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});
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test('session: 二次 login 应清空旧 room 状态再填充', () => {
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const bus = new EventBus<NetClientEvents>();
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const session = new PlatformSession(bus);
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bus.emit('login', { ...REAL_LOGIN, roomcode: 'ROOM1', seat: 1 });
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assert.equal(session.room.state.value.inRoom, true);
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bus.emit('login', REAL_LOGIN); // 第二次无 roomcode
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assert.equal(session.room.state.value.inRoom, false, '无 roomcode → room.clear()');
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assert.equal(session.room.state.value.roomcode, null);
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});
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