feat: integrate room framework and isolated subgame bundles
Complete room UI and protocol integration, move game definitions and resources behind bundle entries, publish authoritative version XML, and document single-game builds. Include all current resource changes and experiment artifacts.
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{
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"__type__": "cc.ImageAsset",
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"content": {
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"fmt": "1",
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"w": 0,
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"h": 0
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}
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}
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+9
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{
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"__type__": "cc.Texture2D",
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"content": {
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"base": "2,2,0,0,0,0",
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"mipmaps": [
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"e049bea9-db6b-463b-8502-61bf426357a1"
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]
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}
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}
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+59
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[
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{
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"__type__": "cc.animation.AnimationGraph",
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"_name": "",
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"_objFlags": 0,
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"_native": "",
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"_layers": [
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{
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"__id__": 1
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}
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],
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"_variables": {}
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},
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{
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"__type__": "cc.animation.Layer",
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"_stateMachine": {
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"__id__": 2
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},
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"name": "",
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"weight": 1,
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"mask": null
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},
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{
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"__type__": "cc.animation.StateMachine",
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"_states": [
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{
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"__id__": 3
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},
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{
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"__id__": 4
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},
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{
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"__id__": 5
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}
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],
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"_transitions": [],
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"_entryState": {
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"__id__": 3
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},
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"_exitState": {
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"__id__": 4
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},
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"_anyState": {
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"__id__": 5
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}
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},
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{
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"__type__": "cc.animation.State",
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"name": "Entry"
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},
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{
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"__type__": "cc.animation.State",
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"name": "Exit"
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},
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{
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"__type__": "cc.animation.State",
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"name": "Any"
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}
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]
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