feat: integrate room framework and isolated subgame bundles
Complete room UI and protocol integration, move game definitions and resources behind bundle entries, publish authoritative version XML, and document single-game builds. Include all current resource changes and experiment artifacts.
This commit is contained in:
+59
@@ -0,0 +1,59 @@
|
||||
{
|
||||
"__type__": "cc.Material",
|
||||
"_name": "default-material-transparent",
|
||||
"_objFlags": 0,
|
||||
"_native": "",
|
||||
"_effectAsset": {
|
||||
"__uuid__": "1baf0fc9-befa-459c-8bdd-af1a450a0319"
|
||||
},
|
||||
"_techIdx": 1,
|
||||
"_defines": [
|
||||
{},
|
||||
{},
|
||||
{}
|
||||
],
|
||||
"_states": [
|
||||
{
|
||||
"blendState": {
|
||||
"targets": [
|
||||
{}
|
||||
]
|
||||
},
|
||||
"depthStencilState": {},
|
||||
"rasterizerState": {}
|
||||
},
|
||||
{
|
||||
"blendState": {
|
||||
"targets": [
|
||||
{}
|
||||
]
|
||||
},
|
||||
"depthStencilState": {},
|
||||
"rasterizerState": {}
|
||||
},
|
||||
{
|
||||
"blendState": {
|
||||
"targets": [
|
||||
{}
|
||||
]
|
||||
},
|
||||
"depthStencilState": {},
|
||||
"rasterizerState": {}
|
||||
}
|
||||
],
|
||||
"_props": [
|
||||
{
|
||||
"mainColor": {
|
||||
"__type__": "cc.Color",
|
||||
"r": 255,
|
||||
"g": 255,
|
||||
"b": 255,
|
||||
"a": 99
|
||||
},
|
||||
"roughness": 0.8,
|
||||
"metallic": 0.6
|
||||
},
|
||||
{},
|
||||
{}
|
||||
]
|
||||
}
|
||||
+7018
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user