feat: integrate room framework and isolated subgame bundles
Complete room UI and protocol integration, move game definitions and resources behind bundle entries, publish authoritative version XML, and document single-game builds. Include all current resource changes and experiment artifacts.
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[
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{
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"__type__": "cc.Prefab",
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"_name": "Camera",
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"_objFlags": 0,
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"_native": "",
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"data": {
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"__id__": 1
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},
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"optimizationPolicy": 0,
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"asyncLoadAssets": false,
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"persistent": false
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},
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{
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"__type__": "cc.Node",
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"_name": "Camera",
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"_objFlags": 0,
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"_parent": null,
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"_children": [],
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"_active": true,
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"_level": 1,
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"_components": [
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{
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"__id__": 2
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}
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],
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"_prefab": {
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"__id__": 4
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},
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_lrot": {
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"__type__": "cc.Quat",
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"x": 0,
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"y": 0,
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"z": 0,
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"w": 1
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 1,
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"y": 1,
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"z": 1
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},
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"_layer": 1073741824,
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"_euler": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_id": ""
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},
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{
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"__type__": "cc.Camera",
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"_name": "Camera<CameraComponent>",
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"_objFlags": 0,
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"node": {
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"__id__": 1
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},
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"_enabled": true,
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"_projection": 1,
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"_priority": 0,
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"_fov": 45,
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"_orthoHeight": 10,
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"_near": 1,
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"_far": 1000,
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"_color": {
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"__type__": "cc.Color",
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"r": 51,
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"g": 76,
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"b": 120,
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"a": 255
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},
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"_depth": 1,
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"_stencil": 0,
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"_clearFlags": 14,
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"_rect": {
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"__type__": "cc.Rect",
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"x": 0,
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"y": 0,
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"width": 1,
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"height": 1
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},
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"_targetDisplay": 0,
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"_id": "",
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"_visibility": 1822425087,
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"__prefab": {
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"__id__": 3
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}
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "dbCiGR9T1E0oZwxclTRFEj"
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 1
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},
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"asset": {
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"__id__": 0
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},
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"fileId": "f8Nyw5r0hH9Zz+WrOqK1x/"
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}
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]
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