feat: integrate room framework and isolated subgame bundles

Complete room UI and protocol integration, move game definitions and resources behind bundle entries, publish authoritative version XML, and document single-game builds. Include all current resource changes and experiment artifacts.
This commit is contained in:
2026-09-09 03:13:18 +08:00
parent a7ec8aa6a7
commit 35216f75e7
1028 changed files with 835556 additions and 21415 deletions
@@ -0,0 +1,8 @@
{
"__type__": "cc.ImageAsset",
"content": {
"fmt": "0",
"w": 0,
"h": 0
}
}
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After

Width:  |  Height:  |  Size: 158 B

@@ -0,0 +1,9 @@
{
"__type__": "cc.Texture2D",
"content": {
"base": "2,2,2,2,0,0",
"mipmaps": [
"b730527c-3233-41c2-aaf7-7cdab58f9749"
]
}
}
@@ -0,0 +1,90 @@
{
"__type__": "cc.SpriteFrame",
"content": {
"name": "default_panel",
"atlas": "",
"rect": {
"x": 0,
"y": 0,
"width": 20,
"height": 20
},
"offset": {
"x": 0,
"y": 0
},
"originalSize": {
"width": 20,
"height": 20
},
"rotated": false,
"capInsets": [
8,
8,
8,
8
],
"vertices": {
"rawPosition": [
-10,
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],
"indexes": [
0,
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],
"uv": [
0,
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],
"nuv": [
0,
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],
"minPos": {
"x": -10,
"y": -10,
"z": 0
},
"maxPos": {
"x": 10,
"y": 10,
"z": 0
}
},
"texture": "b730527c-3233-41c2-aaf7-7cdab58f9749@6c48a",
"packable": true,
"pixelsToUnit": 100,
"pivot": {
"x": 0.5,
"y": 0.5
},
"meshType": 0
}
}