feat: integrate room framework and isolated subgame bundles

Complete room UI and protocol integration, move game definitions and resources behind bundle entries, publish authoritative version XML, and document single-game builds. Include all current resource changes and experiment artifacts.
This commit is contained in:
2026-09-09 03:13:18 +08:00
parent a7ec8aa6a7
commit 35216f75e7
1028 changed files with 835556 additions and 21415 deletions
@@ -0,0 +1,115 @@
[
{
"__type__": "cc.Prefab",
"_name": "Camera",
"_objFlags": 0,
"_native": "",
"data": {
"__id__": 1
},
"optimizationPolicy": 0,
"persistent": false,
"asyncLoadAssets": false
},
{
"__type__": "cc.Node",
"_name": "Camera",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": null,
"_children": [],
"_active": true,
"_components": [
{
"__id__": 2
}
],
"_prefab": {
"__id__": 4
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"y": 1,
"z": 1
},
"_layer": 1073741824,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": ""
},
{
"__type__": "cc.Camera",
"_name": "Camera<CameraComponent>",
"_objFlags": 0,
"node": {
"__id__": 1
},
"_enabled": true,
"__prefab": {
"__id__": 3
},
"_projection": 0,
"_priority": 0,
"_fov": 45,
"_fovAxis": 0,
"_orthoHeight": 10,
"_near": 0,
"_far": 2000,
"_color": {
"__type__": "cc.Color",
"r": 0,
"g": 0,
"b": 0,
"a": 255
},
"_depth": 1,
"_stencil": 0,
"_clearFlags": 7,
"_rect": {
"__type__": "cc.Rect",
"x": 0,
"y": 0,
"width": 1,
"height": 1
},
"_aperture": 19,
"_shutter": 7,
"_iso": 0,
"_screenScale": 1,
"_visibility": 1108344832,
"_targetTexture": null,
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "da2BI3+SxOmYFitcPWPxAg"
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "04zH6qlZ9EeJlFO7H23rXj"
}
]
@@ -0,0 +1,93 @@
[
{
"__type__": "cc.Prefab",
"_name": "Quad",
"_objFlags": 0,
"_native": "",
"data": {
"__id__": 1
},
"optimizationPolicy": 0,
"asyncLoadAssets": false,
"persistent": false
},
{
"__type__": "cc.Node",
"_name": "Quad",
"_objFlags": 0,
"_parent": null,
"_children": [],
"_active": true,
"_level": 1,
"_components": [
{
"__id__": 2
}
],
"_prefab": {
"__id__": 4
},
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_lrot": {
"__type__": "cc.Quat",
"x": 0,
"y": 0,
"z": 0,
"w": 1
},
"_lscale": {
"__type__": "cc.Vec3",
"x": 1,
"y": 1,
"z": 1
},
"_layer": 1073741824,
"_euler": {
"__type__": "cc.Vec3",
"x": 0,
"y": 0,
"z": 0
},
"_id": ""
},
{
"__type__": "cc.MeshRenderer",
"_name": "Quad<ModelComponent>",
"_objFlags": 0,
"node": {
"__id__": 1
},
"_enabled": true,
"_materials": [
{
"__uuid__": "620b6bf3-0369-4560-837f-2a2c00b73c26"
}
],
"_mesh": {
"__uuid__": "1263d74c-8167-4928-91a6-4e2672411f47@fc873"
},
"_id": "",
"__prefab": {
"__id__": 3
}
},
{
"__type__": "cc.CompPrefabInfo",
"fileId": "cf0e2Ddb1LaZRmljaFideC"
},
{
"__type__": "cc.PrefabInfo",
"root": {
"__id__": 1
},
"asset": {
"__id__": 0
},
"fileId": "f7nu3miDhBqIw9jKCaQ84w"
}
]