feat: integrate room framework and isolated subgame bundles
Complete room UI and protocol integration, move game definitions and resources behind bundle entries, publish authoritative version XML, and document single-game builds. Include all current resource changes and experiment artifacts.
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@@ -6,7 +6,12 @@ import {
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} from '../../YouleNexus/assets/framework/protocol/first-slice-routes.ts';
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test('FIRST_SLICE_RPC_ROUTE 是第一纵向切片唯一且精确的 rpc route 表', () => {
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assert.deepEqual(FIRST_SLICE_RPC_ROUTE, {
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assert.deepEqual(FIRST_SLICE_RPC_ROUTE, {
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broadcast: 'agent',
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beanroom_surrender:'room',send_text:'room',send_voice:'room',send_phiz:'room',self_break_room:'room',other_break_room:'room',change_room:'room',change_seat:'room',
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self_apply_free_room:'room',other_apply_free_room:'room',
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self_agree_free_room:'room',other_agree_free_room:'room',
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self_refuse_free_room:'room',other_refuse_free_room:'room',free_room:'room',
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getVipRankList: 'agent',
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get_treasurelist: 'agent',
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topup_card: 'agent',
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@@ -21,7 +26,10 @@ test('FIRST_SLICE_RPC_ROUTE 是第一纵向切片唯一且精确的 rpc route
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player_login: 'agent',
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create_room: 'agent',
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self_join_room: 'agent',
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player_prepare: 'room',
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player_prepare: 'room',
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// docs/protocol/03-协议-room路由.md; legacy Net → Desk → StartWar receives the full packet.
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self_makewar: 'room',
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other_makewar: 'room',
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self_exit_room: 'room',
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other_join_room: 'room',
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other_exit_room: 'room',
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