feat(config): add local startup boundary
This commit is contained in:
@@ -0,0 +1,154 @@
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import { test } from 'node:test';
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import assert from 'node:assert/strict';
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import {
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assertLocalConnectionTarget,
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assertLocalStartupContext,
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resolveLocalStartup,
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type LocalStartupContext,
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} from '../../YouleNexus/assets/framework/config/local-startup.ts';
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import { PROFILES } from '../../YouleNexus/assets/framework/config/profiles.ts';
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import type { ResolveRuntimeConfigOptions, RuntimeConfig } from '../../YouleNexus/assets/framework/config/runtime-config.ts';
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import type { ConfigFetcher } from '../../YouleNexus/assets/framework/config/remote-config.ts';
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import { BUILD_IDENTITY } from '../../YouleNexus/assets/framework/config/sources/defaults.ts';
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function options(search = '?profile=local'): ResolveRuntimeConfigOptions & {
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fetcher: ConfigFetcher & { calls: number };
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} {
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const fetcher = {
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calls: 0,
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async fetch(): Promise<never> {
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this.calls += 1;
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throw new Error('forbidden fetch');
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},
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};
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return { mode: 'debug', hostKind: 'h5', win: {}, search, fetcher };
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}
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test('local debug resolves the authoritative direct config without fetching', async () => {
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const input = options();
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const context = await resolveLocalStartup(input);
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assert.equal(context.hostKind, 'h5');
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assert.equal(context.profile, 'local');
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assert.equal(context.config.identity.gameid, BUILD_IDENTITY.gameid);
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assert.deepEqual(context.config.servers, PROFILES.local!.servers);
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assert.equal(input.fetcher.calls, 0);
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assert.equal(Object.isFrozen(context), true);
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});
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test('rejects non-local startup modes and hosts before fetching', async () => {
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const cases: Array<[Partial<ResolveRuntimeConfigOptions>, RegExp]> = [
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[{ mode: 'release' }, /mode.*debug/i],
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[{ hostKind: 'native-settings' }, /hostKind.*h5/i],
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[{ hostKind: 'uAgent_3' }, /hostKind.*h5/i],
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];
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for (const [override, expected] of cases) {
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const base = options();
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const input = { ...base, ...override };
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await assert.rejects(resolveLocalStartup(input), expected);
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assert.equal(base.fetcher.calls, 0);
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}
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});
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test('requires exactly one local profile and only an optional single debug mode', async () => {
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const cases: Array<[string, RegExp]> = [
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['', /profile/i],
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['?profile=prod', /profile/i],
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['?profile=staging', /profile/i],
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['?profile=local&profile=local', /profile/i],
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['?profile=local&mode=release', /mode.*debug/i],
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['?profile=local&mode=debug&mode=debug', /mode/i],
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];
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for (const [search, expected] of cases) {
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const input = options(search);
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await assert.rejects(resolveLocalStartup(input), expected);
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assert.equal(input.fetcher.calls, 0);
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}
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await resolveLocalStartup(options('?profile=local&mode=debug'));
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});
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test('rejects gameconfig and ambiguous identity controls before fetching', async () => {
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const cases: Array<[string, RegExp]> = [
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['?profile=local&gameconfig=remote-host', /gameconfig/i],
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['?profile=local&agentid=A&agentid=B', /agentid/i],
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['?profile=local&version=1&version=2', /version/i],
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['?profile=local&gameid=other', /gameid/i],
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];
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for (const [search, expected] of cases) {
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const input = options(search);
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await assert.rejects(resolveLocalStartup(input), expected);
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assert.equal(input.fetcher.calls, 0);
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}
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});
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test('permits query identity overrides except gameid and validates numeric version', async () => {
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const context = await resolveLocalStartup(options(
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'?profile=local&agentid=A&channelid=C&marketid=9&version=12',
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));
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assert.deepEqual(context.config.identity, {
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...BUILD_IDENTITY,
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agentid: 'A',
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channelid: 'C',
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marketid: '9',
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version: 12,
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});
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const invalid = options('?profile=local&version=not-a-number');
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await assert.rejects(resolveLocalStartup(invalid), /identity.*version.*finite/i);
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assert.equal(invalid.fetcher.calls, 0);
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});
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function validContext(): LocalStartupContext {
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return {
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hostKind: 'h5',
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profile: 'local',
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config: {
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mode: 'debug',
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isDebugger: true,
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identity: BUILD_IDENTITY,
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servers: PROFILES.local!.servers!,
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source: 'direct',
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gameserver: null,
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rawConfig: null,
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},
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};
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}
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test('context validator rejects forged config fields and malformed identity', () => {
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const base = validContext();
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const configCases: Array<[keyof RuntimeConfig, unknown]> = [
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['mode', 'release'],
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['isDebugger', false],
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['source', 'remote'],
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['gameserver', 'https://example.com/config.txt'],
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['rawConfig', {}],
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['servers', ['ws://127.0.0.1:9999']],
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['servers', ['https://127.0.0.1:3088']],
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['servers', ['ws://user:pass@127.0.0.1:3088']],
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];
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for (const [field, value] of configCases) {
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assert.throws(
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() => assertLocalStartupContext({ ...base, config: { ...base.config, [field]: value } } as LocalStartupContext),
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new RegExp(field, 'i'),
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);
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}
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assert.throws(
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() => assertLocalStartupContext({
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...base,
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config: { ...base.config, identity: { ...BUILD_IDENTITY, version: Number.NaN } },
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}),
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/identity.*version.*finite/i,
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);
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});
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test('connection target must be a valid URL from the authoritative local profile', () => {
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const context = validContext();
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assert.doesNotThrow(() => assertLocalConnectionTarget(context, 'ws://127.0.0.1:3088'));
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for (const [url, expected] of [
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['ws://127.0.0.1:9999', /url|target|servers/i],
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['ws://example.com:3088', /url|target|servers|hostname/i],
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['not-a-url', /url/i],
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] as const) {
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assert.throws(() => assertLocalConnectionTarget(context, url), expected);
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}
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});
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