feat: integrate platform room entry, UI migration and erqiwang documentation
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// L3 RPC 测试脚手架:装配 mod.js(含 RPC 方法),捕获下发包
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require('./_shim');
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// mod.js 的 RPC handler 按全局名引用这些类,先挂到 global
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global.cls_youle_erqiwang_config = require('../class.config.js');
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global.cls_youle_erqiwang_pai = require('../class.pai.js');
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global.cls_youle_erqiwang_arith = require('../class.arith.js');
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global.cls_youle_erqiwang_paiju = require('../class.paiju.js');
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global.cls_youle_erqiwang_desk = require('../class.desk.js');
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// mod.js 顶部依赖:cls_mod.new 造模块对象、min_loadJsFile 置为同步 no-op(类已单独 require)
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global.cls_mod = { new: (name, route, app) => ({ modname: name, routename: route, app }) };
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global.youle_app = {};
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global.min_loadJsFile = (p, cb) => { if (cb) cb(); };
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const mod = require('../mod.js'); // = youle_erqiwang,含 jiaofen/xuanzhu/.../mingpai/zhunbei
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const clone = m => JSON.parse(JSON.stringify(m));
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// 装配一局:给定 roomtype 与 o_paiju,返回 { sent, o_room },并把 check_player/SendPack/sendpack_toother
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// 全部指向同一个 sent 数组(快照每个下发包,因 mod 会跨座位改删字段)
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function setup(roomtype, o_paiju, seatlist) {
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const sent = [];
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const o_desk = {
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paiju_list: [o_paiju],
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o_room: null,
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seatlist: [[0, [], 0, 0, 0], [0, [], 0, 0, 0], [0, [], 0, 0, 0]],
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prepare: [0, 0, 0],
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method: {
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curr_paiju: () => o_paiju,
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get_countdown_jiaofen: () => 15, get_countdown_xuanzhu: () => 20,
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get_countdown_maipai: () => 25, get_countdown_chupai: () => 30,
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do_prepare: () => { }, get_desk_account: m => m
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}
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};
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const o_room = {
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roomtype, asetcount: 6,
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seatlist: seatlist || [{ conmode: 0, fromid: 0 }, { conmode: 0, fromid: 1 }, { conmode: 0, fromid: 2 }],
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o_desk,
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method: { sendpack_toother: m => sent.push(clone(m)) }
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};
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o_desk.o_room = o_room;
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if (o_paiju) o_paiju.o_desk = o_desk;
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mod.import = { check_player: () => o_room, deduct_roomcard: () => { }, save_grade: () => { } };
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mod.app = { SendPack: m => sent.push(clone(m)) };
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return { sent, o_room, o_desk };
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}
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// 构造 108 张牌(带 flower/number/dealowner/playround),供 get_seat_zhucards / get_seat_cards 用
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function make108(deal) {
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const A = global.cls_youle_erqiwang_arith;
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const cards = [];
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for (let i = 0; i < 108; i++) cards[i] = { id: i, dealowner: 1, playround: -1, playowner: -1, score: 0, flower: A.id_to_flower(i), number: A.id_to_number(i) };
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if (deal) for (const [cid, owner] of deal) cards[cid].dealowner = owner;
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return cards;
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}
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module.exports = { mod, setup, make108, id: (d, f, n) => (d - 1) * 54 + (f - 1) * 13 + (n - 1) };
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