diff --git a/cocoscreator_projects/scripts/test/materialize.test.mjs b/cocoscreator_projects/scripts/test/materialize.test.mjs index cadbf20..4c4f4ef 100644 --- a/cocoscreator_projects/scripts/test/materialize.test.mjs +++ b/cocoscreator_projects/scripts/test/materialize.test.mjs @@ -4,25 +4,59 @@ import { join } from 'node:path'; import { mkdirSync, writeFileSync, readFileSync, existsSync, rmSync, mkdtempSync, symlinkSync } from 'node:fs'; import { tmpdir } from 'node:os'; import { platform } from 'node:process'; +import { deflateSync } from 'node:zlib'; import { materialize, composeSkin, SkinValidationError } from '../lib/materialize.mjs'; const LINK_TYPE = platform === 'win32' ? 'junction' : 'dir'; +function crc32(buf) { + let c = ~0; + for (const x of buf) { c ^= x; for (let i = 0; i < 8; i++) c = (c >>> 1) ^ (0xEDB88320 & -(c & 1)); } + return ~c >>> 0; +} +function chunk(type, data) { + const len = Buffer.alloc(4); len.writeUInt32BE(data.length); + const td = Buffer.concat([Buffer.from(type, 'ascii'), data]); + const c = Buffer.alloc(4); c.writeUInt32BE(crc32(td)); + return Buffer.concat([len, td, c]); +} +function makePng(w, h, rgb = [0, 0, 0]) { + const ihdr = Buffer.alloc(13); + ihdr.writeUInt32BE(w, 0); ihdr.writeUInt32BE(h, 4); ihdr[8] = 8; ihdr[9] = 2; + const raw = Buffer.alloc(h * (1 + w * 3)); + for (let y = 0; y < h; y++) { + const off = y * (1 + w * 3); + raw[off] = 0; + for (let x = 0; x < w; x++) { + raw[off + 1 + x * 3] = rgb[0]; raw[off + 2 + x * 3] = rgb[1]; raw[off + 3 + x * 3] = rgb[2]; + } + } + return Buffer.concat([ + Buffer.from([137, 80, 78, 71, 13, 10, 26, 10]), + chunk('IHDR', ihdr), chunk('IDAT', deflateSync(raw)), chunk('IEND', Buffer.alloc(0)), + ]); +} + +const DEFAULT_BTN = makePng(64, 64, [1, 2, 3]); +const DEFAULT_BG = makePng(64, 64, [4, 5, 6]); +const SKINNED_BTN = makePng(64, 64, [9, 9, 9]); + function put(dir, rel, content) { const p = join(dir, ...rel.split('/')); mkdirSync(join(p, '..'), { recursive: true }); writeFileSync(p, content); } function read(dir, rel) { return readFileSync(join(dir, ...rel.split('/')), 'utf8'); } +function readBinary(dir, rel) { return readFileSync(join(dir, ...rel.split('/'))); } /** 造一个「框架真源 + 挂 junction 的子游戏工程」的临时环境 */ function scaffold() { const root = mkdtempSync(join(tmpdir(), 'youle-mat-')); const frameworkSrc = join(root, 'nexus', 'assets', 'framework'); mkdirSync(frameworkSrc, { recursive: true }); - put(frameworkSrc, 'ui/atlas-hall/btn.png', 'DEFAULT-BTN'); + put(frameworkSrc, 'ui/atlas-hall/btn.png', DEFAULT_BTN); put(frameworkSrc, 'ui/atlas-hall/btn.png.meta', '{"uuid":"fw-btn-uuid"}'); - put(frameworkSrc, 'ui/atlas-hall/bg.png', 'DEFAULT-BG'); + put(frameworkSrc, 'ui/atlas-hall/bg.png', DEFAULT_BG); put(frameworkSrc, 'core/net.ts', 'export const x=1;'); const gameDir = join(root, 'games', 'demo'); @@ -41,8 +75,8 @@ test('materialize 把 junction 变成真实目录拷贝,并跳过缓存目录' const s = scaffold(); try { materialize(s.gameDir, s.frameworkSrc, s.dest); - assert.equal(read(s.dest, 'assets/framework/ui/atlas-hall/btn.png'), 'DEFAULT-BTN'); - assert.equal(read(s.dest, 'assets/game/theme.ts'), 'export const theme={};'); + assert.ok(readBinary(s.dest, 'assets/framework/ui/atlas-hall/btn.png').equals(DEFAULT_BTN), '框架 btn.png 被正确拷贝'); + assert.equal(read(s.dest, 'assets/game/theme.ts'), 'export const theme={};', '游戏资源被拷贝'); assert.ok(!existsSync(join(s.dest, 'library')), 'library 应被跳过'); } finally { cleanup(s.root); } }); @@ -61,8 +95,8 @@ test('materialize 后写临时工程不影响框架真源', () => { const s = scaffold(); try { materialize(s.gameDir, s.frameworkSrc, s.dest); - writeFileSync(join(s.dest, 'assets', 'framework', 'ui', 'atlas-hall', 'btn.png'), 'MUTATED'); - assert.equal(read(s.frameworkSrc, 'ui/atlas-hall/btn.png'), 'DEFAULT-BTN', '真源必须只读'); + writeFileSync(join(s.dest, 'assets', 'framework', 'ui', 'atlas-hall', 'btn.png'), Buffer.from('MUTATED')); + assert.ok(readBinary(s.frameworkSrc, 'ui/atlas-hall/btn.png').equals(DEFAULT_BTN), '真源必须只读'); } finally { cleanup(s.root); } }); @@ -77,21 +111,21 @@ test('materialize 拒绝覆盖已存在的目标目录', () => { test('composeSkin 用 override 覆盖框架资源内容,保留框架 .meta', () => { const s = scaffold(); try { - put(s.gameDir, 'assets/game/override/atlas-hall/btn.png', 'SKINNED-BTN'); + put(s.gameDir, 'assets/game/override/atlas-hall/btn.png', SKINNED_BTN); materialize(s.gameDir, s.frameworkSrc, s.dest); const r = composeSkin(s.dest); - assert.deepEqual(r.matched, ['atlas-hall/btn.png']); - assert.equal(r.frameworkTotal, 2); - assert.equal(read(s.dest, 'assets/framework/ui/atlas-hall/btn.png'), 'SKINNED-BTN'); - assert.equal(read(s.dest, 'assets/framework/ui/atlas-hall/btn.png.meta'), '{"uuid":"fw-btn-uuid"}'); - assert.equal(read(s.dest, 'assets/framework/ui/atlas-hall/bg.png'), 'DEFAULT-BG', '未覆盖的保持默认'); + assert.deepEqual(r.matched, ['atlas-hall/btn.png'], 'matched 返回覆盖的文件'); + assert.equal(r.frameworkTotal, 2, '框架资源总数'); + assert.ok(readBinary(s.dest, 'assets/framework/ui/atlas-hall/btn.png').equals(SKINNED_BTN), '框架文件被 override 替换'); + assert.equal(read(s.dest, 'assets/framework/ui/atlas-hall/btn.png.meta'), '{"uuid":"fw-btn-uuid"}', 'meta 文件不变'); + assert.ok(readBinary(s.dest, 'assets/framework/ui/atlas-hall/bg.png').equals(DEFAULT_BG), '未覆盖的保持默认'); } finally { cleanup(s.root); } }); test('composeSkin 例外通道:override 自带 meta 时,uuid 被改回框架的值', () => { const s = scaffold(); try { - put(s.gameDir, 'assets/game/override/atlas-hall/btn.png', 'SKINNED-BTN'); + put(s.gameDir, 'assets/game/override/atlas-hall/btn.png', SKINNED_BTN); put(s.gameDir, 'assets/game/override/atlas-hall/btn.png.meta', '{"uuid":"game-own-uuid","ver":"1.0.0"}'); materialize(s.gameDir, s.frameworkSrc, s.dest); composeSkin(s.dest); @@ -104,9 +138,22 @@ test('composeSkin 例外通道:override 自带 meta 时,uuid 被改回框架 test('composeSkin 校验不过时抛 SkinValidationError 且不写任何文件', () => { const s = scaffold(); try { - put(s.gameDir, 'assets/game/override/atlas-hall/typo.png', 'X'); + put(s.gameDir, 'assets/game/override/atlas-hall/typo.png', DEFAULT_BG); materialize(s.gameDir, s.frameworkSrc, s.dest); - assert.throws(() => composeSkin(s.dest), SkinValidationError); - assert.equal(read(s.dest, 'assets/framework/ui/atlas-hall/btn.png'), 'DEFAULT-BTN', '失败时不得部分写入'); + let validationErr; + assert.throws(() => { + try { + composeSkin(s.dest); + } catch (err) { + validationErr = err; + throw err; + } + }, SkinValidationError); + + // 验证错误中确实有 orphan 错误 + assert.ok(validationErr.errors.some(e => e.code === 'orphan' && e.path === 'atlas-hall/typo.png'), 'orphan 错误必须被检测'); + + // 验证失败时不得部分写入 + assert.ok(readBinary(s.dest, 'assets/framework/ui/atlas-hall/btn.png').equals(DEFAULT_BTN), '失败时不得部分写入'); } finally { cleanup(s.root); } });