review: M0/M1 成果审查后的质量加固
三路独立审查:桥引擎(对照 lzyzsd 逐字)与契约 SSOT(对照原 Android 44 handler) 两个命门维度【零问题】;以下为架构/质量改进项的修复: - [安全红线] BridgeGameContainer setWebDebuggingAccess 加 AppEnv.isDebug() 守卫 (common 新增 AppEnv,用 bundleManager.appInfo.debug 运行时判断,release 自动关闭, 消除 CLAUDE.md 附录B 红线违反) - [生命周期] BridgeController 加 dispose() 清回执表/注册表/启动队列;HandlerRegistry 加 clear();容器 aboutToDisappear 先 dispose 桥再 dispose adapter 并置空,防残留命中/泄漏 - [事件总线] EventBus.on/once 返回取消函数支持 per-subscriber 精确退订;off→offAll 并 标注谨慎(避免 M3 多容器订阅 appservice 时误注销他人回调) - [单测] 加强 escape 断言覆盖内层 " 加倍(命门);新增 dispose 用例;16 用例全通过, 桥核心覆盖率 89.0% - [记录] Index.pageMap param as 运行期不校验,M4 外部 scheme 唤起时需补校验(已注释) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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co-authored by
Claude Opus 4.8
parent
74b302e131
commit
bdb920f61e
@@ -1,5 +1,6 @@
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import { webview } from '@kit.ArkWeb';
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import { BridgeController, WebviewControllerAdapter, BridgeJsLoader } from 'feature_bridge';
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import { AppEnv } from 'common';
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import { BridgeGameParams } from '../routes/AppRoutes';
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/**
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@@ -17,15 +18,24 @@ export struct BridgeGameContainer {
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private bridge: BridgeController | undefined = undefined;
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aboutToAppear(): void {
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// 开发期开启远程调试;M5 加固时用 BuildProfile.DEBUG 守卫、release 必关(附录 B)
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webview.WebviewController.setWebDebuggingAccess(true);
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// 远程调试仅 debug 包开启,release 自动关闭(CLAUDE.md 附录 B 红线)
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if (AppEnv.isDebug()) {
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webview.WebviewController.setWebDebuggingAccess(true);
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}
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}
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aboutToDisappear(): void {
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// 释放:先清桥(回执表/注册表/启动队列),再断 UI 线程通道,最后置空防残留命中
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const b = this.bridge;
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if (b !== undefined) {
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b.dispose();
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}
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const a = this.adapter;
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if (a !== undefined) {
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a.dispose();
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}
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this.bridge = undefined;
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this.adapter = undefined;
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}
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private setupBridge(): void {
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@@ -17,6 +17,8 @@ struct Index {
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this.pathStack.pushPathByName(RouteName.SPLASH, '', false);
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}
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// 注:param as T 为编译期断言、运行期不校验。本期由 Splash 固定传对象,安全;
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// M4 接入外部 scheme 唤起(gamepaywelcome 等深链)时,需在此对 param 做运行期类型校验后再下发。
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@Builder
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pageMap(name: string, param: object) {
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if (name === RouteName.SPLASH) {
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