Files
youle_app_ios_v2/ylgamehall/Source/Share/WechatShare.swift
T
joywayerandClaude Opus 4.7 2ad4563d16 Phase 4.B:SharePlatform 框架 + SharePanel 三选一 UI + ShareCenter 分发
按 msext gameController.m:575-597 / SharePanel.m 模式落地分享框架。

新增 Source/Share/:
  - SharePlatform.swift:
    * SharePlatform 协议(name / isInstalled / share async → ShareResult)
    * ShareContent struct(nonisolated Sendable,6 字段 sharefriend/sharetype/
      type/webpageUrl/title/desc)
    * ShareResult enum (success / cancelled / notInstalled / failed)
    * ShareScene enum (friend / timeline)
  - SharePanel.swift:
    * @MainActor UIView,半透明黑底覆盖全屏 + 底部圆角内容视图滑入
    * 三按钮(微信绿 / QQ 蓝 / 抖音黑)+ label 等间距居中布局
    * 已安装平台按钮高亮,未装置灰
    * 点击空白区 dismiss + completion(.cancelled)
    * 点击按钮 dismiss + 触发对应 SharePlatform.share + completion(result)
    * 0.25s 滑入/滑出动画
    * 与 msext SharePanel.m 等价行为
  - ShareCenter.swift:
    * sharefriend == "1" → SharePanel.show 三选一
    * sharefriend == "2" → WechatShare.share scene: .timeline 朋友圈
    * 与 msext gameController.m:585 行为 1:1
  - WechatShare.swift:stub(Phase 4.E 等微信 SDK 接入)
  - QQShare.swift:stub + canOpenURL("mqqapi://") 检测(Phase 4.C 升级
    URL Scheme 真实调起)
  - DouyinShare.swift:stub + canOpenURL("snssdk1128://") 检测(Phase 4.D 升级
    URL Scheme + Photos)

FriendsShareHandler 升级:
  - 入参解析为 ShareContent
  - 调 ShareCenter.dispatch
  - completion 内根据 result 触发 sharesuccess 反向 callback:
    * success / cancelled → bridge.call("sharesuccess", {success:"2", type:sharefriend})
    * notInstalled / failed → 不发(H5 业务期 timeout 后自行 fallback,msext 乐观策略)

ShareContent 标 nonisolated 解 Swift 6 actor 隔离(项目默认 MainActor isolation
让 struct 跨 actor 受限)。

BuildProject 通过

Plan §5 Phase 4.2 勾选

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-22 20:02:34 +08:00

32 lines
936 B
Swift

//
// WechatShare.swift
// ylgamehall
//
// 微信分享 SharePlatform 实现 stub。
//
// Phase 4.E 阶段为 stub(等项目方提供微信 SDK + AppID + Universal Links);
// 完整实现见 Design §8.2 ShareKit + §8.5 微信 / QQ 多发起方派发。
//
import Foundation
@MainActor
public final class WechatShare: SharePlatform {
public static let shared = WechatShare()
public let name = "WeChat"
/// Stub: 微信 SDK 未接入前永远返回 true,让 SharePanel 按钮可点;
/// 真实接入 SDK 后改为 `WXApi.isWXAppInstalled()`
public var isInstalled: Bool { true }
public init() {}
public func share(_ content: ShareContent, scene: ShareScene) async -> ShareResult {
// Phase 4.E 阶段 stub:仅返回 success,不真实调起微信
// 完整实现:WXApi.send + SendMessageToWXResp 回调 + 多发起方 state 配对
return .success
}
}