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youle_app_ios_v2/ylgamehall/Source/WebView/BridgedWebView.swift
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//
// BridgedWebView.swift
// ylgamehall
//
// WKWebView + WebViewJavascriptBridge.js 注入 + BridgeBus 一体封装。
// 详见 docs/H5-Native-Implementation-Design.md §3.3 / 契约 §4.1。
//
import UIKit
import WebKit
/// 内嵌 H5 的 WebView 组件,已挂好桥与必要配置。WebContainerViewControllerPhase 1.10
/// 通过把本 view 嵌入自己的内容区,再加上 16:9 letterbox / 生命周期管理。
@MainActor
public final class BridgedWebView: UIView {
public let webView: WKWebView
public let bridge: BridgeBus
public init() {
// ── WKWebViewConfiguration(契约 §4.1)─────────────────
let configuration = WKWebViewConfiguration()
configuration.defaultWebpagePreferences.allowsContentJavaScript = true
configuration.preferences.javaScriptCanOpenWindowsAutomatically = false
configuration.preferences.minimumFontSize = 10
configuration.allowsInlineMediaPlayback = true
// H5 背景音自播:默认 .all 要求该 WKWebView 实例有 user gesture 才放行媒体,
// 大厅页用户点击过没问题;子游戏 push 后立即 loadFileURL 自播背景音被静默拦截,
// 表现为"子游戏 webview 没声音"。设空集让所有媒体都不要求 user gesture。
configuration.mediaTypesRequiringUserActionForPlayback = []
configuration.processPool = SharedProcessPool.shared
// ── 在 documentStart 注入 WebViewJavascriptBridge.js ─────
// .atDocumentStart 保证 H5 业务代码运行时 window.WebViewJavascriptBridge 已就绪
if let url = Bundle.main.url(forResource: "WebViewJavascriptBridge",
withExtension: "js"),
let source = try? String(contentsOf: url, encoding: .utf8) {
let userScript = WKUserScript(
source: source,
injectionTime: .atDocumentStart,
forMainFrameOnly: true
)
configuration.userContentController.addUserScript(userScript)
} else {
// 编译期保证文件存在;运行时若缺,留 print 便于排查
print("[BridgedWebView] ERROR: WebViewJavascriptBridge.js 未在 Bundle 找到")
}
// ── H5 错误中继(Phase 9.2,原则 A 零修改 H5)─────────────
// 把 console.error / window.onerror / unhandledrejection 通过独立
// 的 webkit.messageHandlers.h5error 桥到原生 print,开发期减少盲点。
H5ErrorRelay.shared.install(into: configuration.userContentController)
// ── 创建 WKWebView + BridgeBus ─────────────────────────
let webView = WKWebView(frame: .zero, configuration: configuration)
#if DEBUG
if #available(iOS 16.4, *) {
webView.isInspectable = true
}
#endif
let bridge = BridgeBus(webView: webView,
controller: configuration.userContentController)
self.webView = webView
self.bridge = bridge
super.init(frame: .zero)
// ── ScrollView 配置(契约 §4.1,禁手势滚动 / 弹性 / 自动 inset)──
let scroll = webView.scrollView
scroll.bounces = false
scroll.isScrollEnabled = false // ⚠️ 漏则 H5 上下滑动失控(契约硬约束)
scroll.contentInsetAdjustmentBehavior = .never
scroll.showsVerticalScrollIndicator = false
scroll.showsHorizontalScrollIndicator = false
// ── 布局:WebView 撑满 self ─────────────────────────────
webView.translatesAutoresizingMaskIntoConstraints = false
addSubview(webView)
NSLayoutConstraint.activate([
webView.topAnchor.constraint(equalTo: topAnchor),
webView.bottomAnchor.constraint(equalTo: bottomAnchor),
webView.leadingAnchor.constraint(equalTo: leadingAnchor),
webView.trailingAnchor.constraint(equalTo: trailingAnchor)
])
backgroundColor = .black
}
@available(*, unavailable)
public required init?(coder: NSCoder) {
fatalError("BridgedWebView does not support init(coder:)")
}
}
// MARK: - 跨 WebView 共享的进程池
/// 大厅 / 子游戏 / 弹层共用同一 WKProcessPool,共享 Cookie / 资源缓存,
/// 启动加速。详见 Design §3.5。
@MainActor
public enum SharedProcessPool {
public static let shared = WKProcessPool()
}