// // AppDelegate.swift // ylgamehall // import UIKit @main final class AppDelegate: UIResponder, UIApplicationDelegate { func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { application.applicationSupportsShakeToEdit = true return true } func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration { UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role) } }