Phase 6 commit A:AppCoordinator + SubGameViewController 框架 + SwitchOverGameData push

- AppCoordinator:2s 节流 + 栈深 < 2 守门 + .subGameDidReturn 通知名(Design §2.4.3)
- SubGameViewController:复用 BridgedWebView/Splash/16:9 letterbox/ExternalSubscriptions,
  AppDataWriter(.subGame) 写 4 个 app_*.js;H5 未安装时抛错(待 commit B 接入下载)
- SwitchOverGameHandler:解 Gamedirectory/gamedownloadurl/data → AppCoordinator.showSubGame
  (msext NewRootVC.m:541-566 等价,节流与栈深由 Coordinator 守门,cb 字面始终回)
- SceneDelegate:UINavigationController 承载大厅,nav 引用交给 AppCoordinator
- Plan 进度已勾选 §5 / §8(commit B/C 留待 SubGameDownloader 与 backgameData/getWebdata 链路)

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
joywayer
2026-06-22 20:59:00 +08:00
co-authored by Claude Opus 4.7
parent 68cf7140d7
commit 7a5644053d
5 changed files with 471 additions and 15 deletions
@@ -2,12 +2,19 @@
// SwitchOverGameHandler.swift
// ylgamehall
//
// H5 → Native handler stub:SwitchOverGameData — 切换到子游戏
// H5 → Native handler:SwitchOverGameData — 切换到子游戏。
// 契约:docs/H5-Native-Contract.md §3.1 [17]
//
// Phase 6.4 完整实现需要 AppCoordinator + SubGameViewController +
// SubGameDownloader(子游戏 zip 下载解压)。当前为 stub(仅 cb 维持契约),
// 让 H5 调时不报 "no handler",避免业务流程卡住。
// 与 msext NewRootVC.m:541-566 等价:
// - 解析 Gamedirectory / gamedownloadurl / data
// - 2s 节流(msext one_Time / canbackone;本项目挪到 AppCoordinator.showSubGame)
// - 调 AppCoordinator.shared.showSubGame(...) push 子游戏 VC
// - 无论 push 是否成功,都回 callback "SwitchOverGameData"(msext 行为)
//
// ⚠️ 入参字段名严格保持字面:
// - "Gamedirectory" G 大写
// - "gamedownloadurl" 全小写
// - "data" 透传给子游戏 H5(commit C 通过 .subGameDidReturn 反向 callback getWebdata)
//
import Foundation
@@ -18,8 +25,23 @@ public enum SwitchOverGameHandler {
// 【17】SwitchOverGameData
// 入参 type / Gamedirectory / gamedownloadurl / data
// cb: "SwitchOverGameData"(驼峰首字母大写,沿用 msext 字面)
// 完整实现需 push SubGameViewController + zip 下载解压 + 加载子游戏 H5
bridge.register("SwitchOverGameData") { _, callback in
bridge.register("SwitchOverGameData") { data, callback in
await MainActor.run {
let dir = data?["Gamedirectory"]?.asString ?? ""
let url = data?["gamedownloadurl"]?.asString ?? ""
let web = data?["data"]?.asString ?? ""
// msext 行为:gameStart 沿用 Gamedirectory(同名同目录),
// 后续若契约出现独立 gamestart 字段再扩展。
let request = SubGameRequest(
gameDir: dir,
gameStart: dir,
downloadURL: url,
webData: web
)
AppCoordinator.shared.showSubGame(request)
}
// 与 msext 一致:节流命中 / 入参缺失也回 cb,避免 H5 业务期等待
callback?(.string("SwitchOverGameData"))
}
}