更新 ChannelConfig.plist 中的渠道和游戏目录配置,修正 SKILL.md 文件以存档典型案例

This commit is contained in:
joywayer
2026-08-08 16:18:06 +08:00
parent 7fe089577b
commit 707abcb9d3
4 changed files with 72 additions and 45 deletions
+13 -4
View File
@@ -208,9 +208,11 @@
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
CODE_SIGN_STYLE = Automatic;
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
CODE_SIGN_STYLE = Manual;
CURRENT_PROJECT_VERSION = 1;
DEVELOPMENT_TEAM = NX5W3B4QP3;
DEVELOPMENT_TEAM = "";
"DEVELOPMENT_TEAM[sdk=iphoneos*]" = NX5W3B4QP3;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)/Vendor/AMap",
@@ -242,6 +244,8 @@
OTHER_LDFLAGS = "-ObjC";
PRODUCT_BUNDLE_IDENTIFIER = com.skyapp.ylgamehall;
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
"PROVISIONING_PROFILE_SPECIFIER[sdk=iphoneos*]" = "iOS dev";
STRING_CATALOG_GENERATE_SYMBOLS = YES;
SWIFT_APPROACHABLE_CONCURRENCY = YES;
SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor;
@@ -258,9 +262,12 @@
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
CODE_SIGN_STYLE = Automatic;
CODE_SIGN_IDENTITY = "Apple Development";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
CODE_SIGN_STYLE = Manual;
CURRENT_PROJECT_VERSION = 1;
DEVELOPMENT_TEAM = NX5W3B4QP3;
DEVELOPMENT_TEAM = "";
"DEVELOPMENT_TEAM[sdk=iphoneos*]" = NX5W3B4QP3;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
"$(PROJECT_DIR)/Vendor/AMap",
@@ -292,6 +299,8 @@
OTHER_LDFLAGS = "-ObjC";
PRODUCT_BUNDLE_IDENTIFIER = com.skyapp.ylgamehall;
PRODUCT_NAME = "$(TARGET_NAME)";
PROVISIONING_PROFILE_SPECIFIER = "";
"PROVISIONING_PROFILE_SPECIFIER[sdk=iphoneos*]" = ios_ad_hoc;
STRING_CATALOG_GENERATE_SYMBOLS = YES;
SWIFT_APPROACHABLE_CONCURRENCY = YES;
SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor;