更新 ChannelConfig.plist 中的渠道和游戏目录配置,修正 SKILL.md 文件以存档典型案例
This commit is contained in:
@@ -208,9 +208,11 @@
|
||||
buildSettings = {
|
||||
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
|
||||
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
|
||||
CODE_SIGN_STYLE = Manual;
|
||||
CURRENT_PROJECT_VERSION = 1;
|
||||
DEVELOPMENT_TEAM = NX5W3B4QP3;
|
||||
DEVELOPMENT_TEAM = "";
|
||||
"DEVELOPMENT_TEAM[sdk=iphoneos*]" = NX5W3B4QP3;
|
||||
FRAMEWORK_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"$(PROJECT_DIR)/Vendor/AMap",
|
||||
@@ -242,6 +244,8 @@
|
||||
OTHER_LDFLAGS = "-ObjC";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.skyapp.ylgamehall;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||
"PROVISIONING_PROFILE_SPECIFIER[sdk=iphoneos*]" = "iOS dev";
|
||||
STRING_CATALOG_GENERATE_SYMBOLS = YES;
|
||||
SWIFT_APPROACHABLE_CONCURRENCY = YES;
|
||||
SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor;
|
||||
@@ -258,9 +262,12 @@
|
||||
buildSettings = {
|
||||
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
|
||||
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME = AccentColor;
|
||||
CODE_SIGN_STYLE = Automatic;
|
||||
CODE_SIGN_IDENTITY = "Apple Development";
|
||||
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Distribution";
|
||||
CODE_SIGN_STYLE = Manual;
|
||||
CURRENT_PROJECT_VERSION = 1;
|
||||
DEVELOPMENT_TEAM = NX5W3B4QP3;
|
||||
DEVELOPMENT_TEAM = "";
|
||||
"DEVELOPMENT_TEAM[sdk=iphoneos*]" = NX5W3B4QP3;
|
||||
FRAMEWORK_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
"$(PROJECT_DIR)/Vendor/AMap",
|
||||
@@ -292,6 +299,8 @@
|
||||
OTHER_LDFLAGS = "-ObjC";
|
||||
PRODUCT_BUNDLE_IDENTIFIER = com.skyapp.ylgamehall;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
PROVISIONING_PROFILE_SPECIFIER = "";
|
||||
"PROVISIONING_PROFILE_SPECIFIER[sdk=iphoneos*]" = ios_ad_hoc;
|
||||
STRING_CATALOG_GENERATE_SYMBOLS = YES;
|
||||
SWIFT_APPROACHABLE_CONCURRENCY = YES;
|
||||
SWIFT_DEFAULT_ACTOR_ISOLATION = MainActor;
|
||||
|
||||
Reference in New Issue
Block a user