Files
erqiwang_youle/server/games/erqiwang/test/test_rpc.js
T
joywayerandClaude Opus 4.8 339e6e99e1 二七王测试:完成 P2 用例,达成测试计划 DoD
- test_deal.js(新):§2 发牌构成——92张/去3-4共16/三家各28+底8/分值(§6.1)
- test_arith.js:§3 编码排序(order_cards 降序=设计顺序、is_continuous 相邻链逐段+反例)、
  §7 每档小光/过庄分界+升3级补齐
- test_paiju.js:§8.2 亮牌更多边界(6个7仅qi、固定主9→null、固定主10仅zhu)
- test_config.js:§10 直接调 export.get_asetcount/get_needroomcard(_joinroom)
- test_rpc.js/_rpc.js:§12 端到端(真实驱动 叫分→上庄→选主→埋牌→出牌ready)、
  §9 maipai 亮牌门控 + get_deskinfo PushCards 门控
- 02-测试计划.md/README:P2 与 DoD 标记达成

全部单测 204 项断言全绿(node server/games/erqiwang/test/run.js)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 01:24:34 +08:00

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// L3 RPC 层:§9 明牌/查牌门控、§4 投降条件。期望取自 design §4/§9
const R = require('./_rpc');
const P = require('../class.paiju.js');
const { mod, setup, make108, id } = R;
const t = require('./_assert')();
const pack = (seat, extra) => Object.assign({ data: Object.assign({ agentid: 'a', playerid: 1, gameid: 'g', roomcode: 1, seat }, extra), conmode: 0, fromid: seat });
// ===================== §9 明牌 mingpai =====================
const dealMP = [[id(1, 1, 13), 2], [id(1, 1, 12), 3]]; // seat1 主K, seat2 主Q
const mkMP = (step, baofu) => ({ step, banker: 0, flower: 1, cards: make108(dealMP), method: { have_baofu: () => baofu } });
let ctx = setup("00000", mkMP(5, true)); // 可查牌 + 报无主 + 出牌阶段
mod.mingpai(pack(0));
t.eq('明牌 合法 下发1包', ctx.sent.length, 1);
t.eq('明牌 others=他家主牌', ctx.sent[0] && ctx.sent[0].data.others, [{ seat: 1, zhucards: [id(1, 1, 13)] }, { seat: 2, zhucards: [id(1, 1, 12)] }]);
ctx = setup("00001", mkMP(5, true)); mod.mingpai(pack(0)); // 不查牌(位4=1)
t.eq('明牌 不查牌 拒', ctx.sent.length, 0);
ctx = setup("00000", mkMP(5, false)); mod.mingpai(pack(0)); // 未报无主
t.eq('明牌 未报无主 拒', ctx.sent.length, 0);
ctx = setup("00000", mkMP(3, true)); mod.mingpai(pack(0)); // 非出牌阶段
t.eq('明牌 非出牌阶段 拒', ctx.sent.length, 0);
// ===================== §4 投降 touxiang 条件 =====================
const mkTX = (step, banker, call) => ({ step, banker, call, method: { get_paiju_account: (type, msg) => { msg.rpc = 'jiesuan'; msg.data = { type }; return msg; } } });
let p = mkTX(2, 0, 70); ctx = setup("00000", p); mod.touxiang(pack(0)); // 70分 step2 庄家
t.eq('投降 70分step2庄家 step→6', p.step, 6);
t.eq('投降 下发jiesuan', ctx.sent.length === 1 && ctx.sent[0].rpc, 'jiesuan');
p = mkTX(2, 0, 65); ctx = setup("00000", p); mod.touxiang(pack(0));
t.eq('投降 65分 拒', ctx.sent.length, 0);
p = mkTX(3, 0, 70); ctx = setup("00000", p); mod.touxiang(pack(0));
t.eq('投降 埋牌后step3 拒', ctx.sent.length, 0);
p = mkTX(2, 1, 70); ctx = setup("00000", p); mod.touxiang(pack(0));
t.eq('投降 非庄家 拒', ctx.sent.length, 0);
// ===================== §9 出牌 chupai 的查牌门控(info/baozhu)=====================
// 造真实牌局 → 强制到首出(step5),庄家(0)出一张副牌单张;seat1 已报无主
function mkChupai(roomtype) {
const o_desk_stub = { paiju_list: [] };
const pj = P.new(o_desk_stub, 0);
pj.banker = 0; pj.call = 65; pj.flower = 1; pj.step = 5;
P.new_playround(pj, 1, 0); // 本轮庄家(0)首出
const lead = id(1, 3, 9); // 副9(flower3) 作单张首出
pj.cards[lead].dealowner = 1; // 归庄家
pj.cards[lead].playround = -1;
pj.seatlist[1][4][0] = 0; // seat1 报无主 → have_baofu()=true
const c = setup(roomtype, pj);
mod.chupai(pack(0, { cards: [lead] }));
return c;
}
let cv = mkChupai("00000"); // 可查牌
t.eq('出牌 可查牌 有info', cv.sent[0] && cv.sent[0].data.info !== undefined, true);
t.eq('出牌 可查牌 baozhu=1(有人报无主)', cv.sent[0] && cv.sent[0].data.baozhu, 1);
let cn = mkChupai("00001"); // 不查牌(位4=1)
t.eq('出牌 不查牌 无info', cn.sent[0] && cn.sent[0].data.info, undefined);
t.eq('出牌 不查牌 baozhu=0', cn.sent[0] && cn.sent[0].data.baozhu, 0);
// ===================== §4.2 mod.jiaofen 入参校验 =====================
// do_callgrade 被调用=接受;被 return 挡掉=拒绝。step 设 0 跳过后续广播
function mkJF(currcall) {
const st = { called: null };
const pj = {
step: 1, banker: -1, call: -1,
method: {
get_callgrade_seat: () => 0,
get_callgrade_value: () => currcall,
do_callgrade: c => { st.called = c; pj.step = 0; }
}
};
return { pj, st };
}
function jf(currcall, call) {
const { pj, st } = mkJF(currcall);
setup("00000", pj);
mod.jiaofen(pack(0, { call }));
return st.called;
}
t.eq('叫分 >70 拒', jf(0, 75), null);
t.eq('叫分 非5倍数 拒', jf(0, 63), null);
t.eq('叫分 首家不叫(currcall0,call0) 拒', jf(0, 0), null);
t.eq('叫分 后叫不更低(call>=currcall) 拒', jf(55, 60), null);
t.eq('叫分 首家合法65 接受', jf(0, 65), 65);
t.eq('叫分 后叫更低50 接受', jf(55, 50), 50);
t.eq('叫分 边界70 接受', jf(0, 70), 70);
// ===================== §4 70分上庄的暗牌亮牌 gating(真实 jiaofen 驱动到上庄)=====================
function driveUp(calls) {
const pj = P.new({ paiju_list: [] }, 0); // 真实牌局 step1 firstseat0
const c = setup("00000", pj);
for (const [seat, call] of calls) mod.jiaofen(pack(seat, { call }));
return c.sent.filter(m => m.rpc === 'shangzhuang');
}
// 0叫70、1不叫、2不叫 → 0上庄70
const sz70 = driveUp([[0, 70], [1, 0], [2, 0]]);
t.eq('上庄70 有shangzhuang下发', sz70.length > 0, true);
const bankerPk = sz70.find(m => m.data.cards !== undefined);
const xianPk = sz70.find(m => m.data.cards === undefined);
t.eq('上庄70 庄家包有手牌', !!bankerPk, true);
t.eq('上庄70 闲家包有暗牌', xianPk && xianPk.data.bottomcards !== undefined, true);
t.eq('上庄70 ancard3s=1', xianPk && xianPk.data.ancard3s, 1);
// 对照:叫5立即上庄(非70) → 闲家无暗牌、无ancard3s
const sz5 = driveUp([[0, 5]]);
const xian5 = sz5.find(m => m.data.cards === undefined);
t.eq('上庄5 闲家无暗牌', xian5 && xian5.data.bottomcards, undefined);
t.eq('上庄5 无ancard3s', xian5 && xian5.data.ancard3s, undefined);
// ===================== §12 端到端(叫分→上庄→选主→埋牌→出牌ready) + §9 maipai/deskinfo 门控 =====================
const E = require('../class.export.js').new();
function driveToPlay(roomtype) {
const pj = P.new({ paiju_list: [] }, 0);
const c = setup(roomtype, pj);
mod.jiaofen(pack(0, { call: 65 })); mod.jiaofen(pack(1, { call: 0 })); mod.jiaofen(pack(2, { call: 0 })); // 0上庄65
mod.xuanzhu(pack(0, { flower: 1 })); // 选主 方块
mod.maipai(pack(0, { cards: P.get_seat_cards(pj, 0).slice(0, 8) })); // 埋任意8张
return { pj, ...c };
}
const e = driveToPlay("00000");
t.eq('端到端 叫分→选主→埋牌→step5', e.pj.step, 5);
t.eq('端到端 庄家首出(currseat=0)', e.pj.playproc.currseat, 0);
t.eq('端到端 选主flower=1', e.pj.flower, 1);
t.eq('端到端 埋牌后庄家保留28张', P.get_seat_cards(e.pj, 0).length, 28);
// §9 maipai 亮牌门控:不查牌 → 闲家包无 liangpai
const en = driveToPlay("00001");
const mpXian = en.sent.filter(m => m.rpc === 'maipai').find(m => m.data.cards === undefined);
t.eq('埋牌 不查牌 闲家无liangpai', mpXian && mpXian.data.liangpai, undefined);
// §9 deskinfo(重连) PushCards 门控:可查牌有 seatlist、不查牌无
t.eq('重连 可查牌 PushCards有seatlist', E.get_deskinfo(e.o_room, 1).PushCards.seatlist !== undefined, true);
t.eq('重连 不查牌 PushCards无seatlist', E.get_deskinfo(en.o_room, 1).PushCards.seatlist, undefined);
process.exit(t.done('rpc') ? 0 : 1);