// §4.6 坐庄轮换 do_prepare(庄赢连庄 / 闲赢·投降下家)。期望取自 design §4.6 require('./_shim'); const D = require('../class.desk.js'); const t = require('./_assert')(); // 造一个牌桌,压入一局"已结束"的牌局(banker/result),三家都准备后开新局,取新局 firstseat function nextFirstseat(banker, result) { const o_room = { seatlist: [{ conmode: 0, fromid: 0 }, { conmode: 0, fromid: 1 }, { conmode: 0, fromid: 2 }], asetcount: 6, method: { sendpack_toother: () => { } } }; const desk = D.new(o_room); desk.paiju_list.push({ banker, result, tmp_jiesuan_aset: {} }); D.do_prepare(desk, 0); D.do_prepare(desk, 1); D.do_prepare(desk, 2); return desk.paiju_list[desk.paiju_list.length - 1].firstseat; } t.eq('轮庄 庄1赢(result0)连庄', nextFirstseat(1, 0), 1); t.eq('轮庄 庄1闲赢(result1)下家2', nextFirstseat(1, 1), 2); t.eq('轮庄 庄1投降(result2)下家2', nextFirstseat(1, 2), 2); t.eq('轮庄 庄2赢连庄', nextFirstseat(2, 0), 2); t.eq('轮庄 庄2闲赢下家(回0)', nextFirstseat(2, 1), 0); t.eq('轮庄 庄0闲赢下家1', nextFirstseat(0, 1), 1); process.exit(t.done('desk') ? 0 : 1);