Files
zeling_v2/Assets/_Game/Data/Player/PLY_ShieldConfig.asset

22 lines
568 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b2e617a47cdc4b64383a6a907023b3e7, type: 3}
m_Name: PLY_ShieldConfig
m_EditorClassIdentifier:
MaxShieldHP: 0
DamageAbsorptionRatio: 1
RechargeDelay: 2
RechargeRate: 20
BrokenPenaltyDuration: 3
FullRechargeOnSavePoint: 1
ParryRestoreRatio: 0.3