Files
zeling_v2/Assets/_Game/Data/Player/PLY_ParryConfig.asset

27 lines
700 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5bf3627df91a5f741b94c552a26c3ae2, type: 3}
m_Name: PLY_ParryConfig
m_EditorClassIdentifier:
StartupDuration: 0.05
WindowDuration: 0.28
EndlagDuration: 0.1
CounterWindowDuration: 0.5
PerfectParryThreshold: 0.05
ParryCooldown: 0.3
SoulGainOnParry: 33
SoulGainOnPerfect: 50
ParryCounterMultiplier: 3
BulletTimeScale: 0.25
BulletTimeDuration: 0.2
StaggerDuration: 0.8