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basegames/zeling_v2
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f7554b1a655a8aa17f874aa54d902df77b71929b
zeling_v2/Assets/_Game/Scripts/Enemies/Navigation
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joywayerandClaude Opus 4.8 347d0e2f50 feat(enemy): EnemyLocomotion 按模式驱动步态动画(Idle/Walk/Alert/Run)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 13:33:16 +08:00
..
BaseGames.Enemies.Navigation.asmdef
feat(enemy): 新增 EnemyLocomotion 执行器(Idle/Patrol-Wander/Face/Approach)
2026-07-10 11:59:02 +08:00
BaseGames.Enemies.Navigation.asmdef.meta
摄像机区域的架构改动
2026-05-15 14:47:24 +08:00
EnemyLocomotion.cs
feat(enemy): EnemyLocomotion 按模式驱动步态动画(Idle/Walk/Alert/Run)
2026-07-10 13:33:16 +08:00
EnemyLocomotion.cs.meta
feat(enemy): 新增 EnemyLocomotion 执行器(Idle/Patrol-Wander/Face/Approach)
2026-07-10 11:59:02 +08:00
EnemyNavAgent.cs
refactor(nav): 敌人移动改为物理原生架构——根治 TBM 与 Dynamic 刚体冲突
2026-07-09 17:19:01 +08:00
EnemyNavAgent.cs.meta
摄像机区域的架构改动
2026-05-15 14:47:24 +08:00
FlyingDirectNavigator.cs
feat: Add HurtBoxOwnerGuard to prevent multiple damage registrations from the same HitBox activation
2026-06-02 16:10:44 +08:00
FlyingDirectNavigator.cs.meta
feat: Implement Room Streaming System
2026-05-23 19:10:29 +08:00
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