Files
zeling_v2/Assets/Scripts/Player/SpringSystem.cs
2026-05-08 11:04:00 +08:00

8 lines
190 B
C#

using UnityEngine;
namespace BaseGames.Player
{
/// <summary>治愈弹簧系统。Phase 1 桩 — Phase 1 Week 3 实现。</summary>
public class SpringSystem : MonoBehaviour { }
}