8 lines
177 B
C#
8 lines
177 B
C#
using UnityEngine;
|
|
|
|
namespace BaseGames.Core.Events
|
|
{
|
|
[CreateAssetMenu(menuName = "Events/String")]
|
|
public class StringEventChannelSO : BaseEventChannelSO<string> { }
|
|
}
|