- HitBox 新增 OnBreakableHitConfirmed:命中 IBreakable 也发命中确认, 下劈打可破坏物同样弹跳;不走 OnHitConfirmed,灵力仍只来自敌人 - 新增 PogoBounceForce 配置(默认 15,略低于 JumpForce=18)+ PlayerMovement.PogoBounce(),弹跳高度独立可调、固定不可截断 - DownAttackState 增加 OnStateFixedUpdate:下劈期间保留完整空中 水平操控(含与 FallState 同款贴墙保护) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
47 lines
1.1 KiB
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47 lines
1.1 KiB
Plaintext
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