Files
zeling_v2/Assets/PathBerserker2d/Scripts/PathBerserker2d.Editor/Gizmos/PBWorldDrawer.cs
2026-05-08 11:04:00 +08:00

18 lines
461 B
C#

using UnityEditor;
using UnityEngine;
namespace PathBerserker2d
{
internal class PBWorldDrawer
{
[DrawGizmo(GizmoType.Selected | GizmoType.NonSelected | GizmoType.Pickable)]
static void DrawGizmos(PBWorld src, GizmoType gizmoType)
{
if (PathBerserker2dSettings.DrawGraphWhilePlaying && PBWorld.NavGraph != null)
{
NavGraphDrawer.Draw(PBWorld.NavGraph);
}
}
}
}