- Implemented SkillModule to manage FormSkillSO assets with a detailed UI for editing and displaying skill properties. - Implemented WeaponModule to manage WeaponSO assets with a detailed UI for editing and displaying weapon properties. - Created AssetOperations class for centralized CRUD operations on ScriptableObject assets, including create, rename, delete, and clone functionalities. - Added DetailHeader for displaying and renaming asset names in the UI. - Introduced SoListPane for a reusable ScriptableObject list panel with search functionality and context menus. - Added meta files for all new scripts to ensure proper asset management in Unity.
9 lines
189 B
Plaintext
9 lines
189 B
Plaintext
fileFormatVersion: 2
|
|
guid: a5d737a5b9641124aafb375d8684e06a
|
|
NativeFormatImporter:
|
|
externalObjects: {}
|
|
mainObjectFileID: 11400000
|
|
userData:
|
|
assetBundleName:
|
|
assetBundleVariant:
|