Files
zeling_v2/Assets/_Game/Scripts/Spells/BaseGames.Spells.asmdef
Joywayer b7baf7ad6a Add WeaponFeedback component and AddressableManagerWindow meta file
- Implemented WeaponFeedback class for handling weapon-related feedbacks such as hit effects and attack sounds.
- Added meta file for AddressableManagerWindow to manage addressable assets.
- Included a new jump.data file for profiler data.
2026-05-22 22:03:32 +08:00

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{
"excludePlatforms": [],
"allowUnsafeCode": false,
"precompiledReferences": [],
"name": "BaseGames.Spells",
"defineConstraints": [],
"noEngineReferences": false,
"versionDefines": [],
"rootNamespace": "BaseGames.Spells",
"references": [
"BaseGames.Core.Events",
"BaseGames.Input",
"BaseGames.Player",
"BaseGames.Combat",
"BaseGames.Feedback",
"BaseGames.Skills",
"Kybernetik.Animancer"
],
"autoReferenced": true,
"overrideReferences": false,
"includePlatforms": []
}