Files
zeling_v2/Assets/_Game/Scripts/AI/Blackboard.cs
T

39 lines
1.3 KiB
C#

using System.Collections.Generic;
using System.Globalization;
namespace BaseGames.AI
{
/// <summary>
/// 具名、可枚举的 AI 临时值容器(每敌人实例一份)。
/// 保留"具名"是为了让调试器/MCP 能通用枚举当前值。
/// </summary>
public sealed class Blackboard
{
readonly Dictionary<string, object> _values = new Dictionary<string, object>();
public void Set<T>(string key, T value) => _values[key] = value;
public T Get<T>(string key)
=> _values.TryGetValue(key, out var v) && v is T t ? t : default;
public bool Has(string key) => _values.ContainsKey(key);
public IReadOnlyCollection<string> Keys => _values.Keys;
public void Clear() => _values.Clear();
/// <summary>供调试器/MCP 自省:key → 值的字符串表示。</summary>
public Dictionary<string, string> Snapshot()
{
var result = new Dictionary<string, string>(_values.Count);
foreach (var kv in _values)
{
result[kv.Key] = kv.Value is System.IFormattable f
? f.ToString(null, CultureInfo.InvariantCulture)
: kv.Value?.ToString() ?? "null";
}
return result;
}
}
}