Files
zeling_v2/Assets/_Game/Scripts/Combat/HitConfirmedEventChannelSO.cs

9 lines
224 B
C#

using BaseGames.Core.Events;
using UnityEngine;
namespace BaseGames.Combat
{
[CreateAssetMenu(menuName = "BaseGames/Events/HitConfirmed")]
public class HitConfirmedEventChannelSO : BaseEventChannelSO<HitInfo> { }
}