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zeling_v2/Assets/Scripts/Localization/LanguageEventChannelSO.cs
2026-05-12 15:34:08 +08:00

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using BaseGames.Core.Events;
namespace BaseGames.Localization
{
/// <summary>
/// 语言切换事件频道。
/// 用法LocalizationManager 切换语言后广播UI 组件订阅并刷新文本。
/// 创建资产路径Assets/Data/Events/EVT_LanguageChanged.asset
/// </summary>
[UnityEngine.CreateAssetMenu(menuName = "Events/LanguageChanged")]
public class LanguageEventChannelSO : BaseEventChannelSO<Language> { }
}