Files
zeling_v2/Assets/Sprite Shaders Ultimate/Scripts/Internal/InstancerSSU.cs

15 lines
329 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace SpriteShadersUltimate
{
[DisallowMultipleComponent()]
public class InstancerSSU : MonoBehaviour
{
//To prevent multiple components of subtypes.
[HideInInspector]
public Material runtimeMaterial;
}
}