joywayer
6f52e4ff81
@
fix(enemy): Pace 巡逻改边沿触发翻向,修边缘左右抖动
TickPatrol 跑在 Update(可变帧率),IsWallAhead/IsLedgeAhead 在 FixedUpdate
刷新。原电平触发(每帧 blocked 就翻向)会在检测刷新前的多个 Update 帧把同一
障碍连翻多次→掉头边缘左右抖动几次才正常。改为边沿触发(仅障碍首次出现时翻
一次),用 _paceBlockedPrev 记录上帧状态。PlayMode 验证:踱步移动正常、无
连续快速翻转。
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
@
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