Logo
Explore Help
Sign In
basegames/zeling_v2
Watch 2
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
6a34b42db01f961a27ecafe348e6909cd2a43fdb
zeling_v2/Assets/_Game/Scripts/Enemies/Navigation
T
History
joywayerandClaude Opus 4.8 6a34b42db0 fix(enemy): 终审修复——删死代码群体警戒、修 Waypoints 到达推进、补 Locomotion 缺失报错
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-10 14:05:56 +08:00
..
BaseGames.Enemies.Navigation.asmdef
feat(enemy): 新增 EnemyLocomotion 执行器(Idle/Patrol-Wander/Face/Approach)
2026-07-10 11:59:02 +08:00
BaseGames.Enemies.Navigation.asmdef.meta
摄像机区域的架构改动
2026-05-15 14:47:24 +08:00
EnemyLocomotion.cs
fix(enemy): 终审修复——删死代码群体警戒、修 Waypoints 到达推进、补 Locomotion 缺失报错
2026-07-10 14:05:56 +08:00
EnemyLocomotion.cs.meta
feat(enemy): 新增 EnemyLocomotion 执行器(Idle/Patrol-Wander/Face/Approach)
2026-07-10 11:59:02 +08:00
EnemyNavAgent.cs
refactor(nav): 敌人移动改为物理原生架构——根治 TBM 与 Dynamic 刚体冲突
2026-07-09 17:19:01 +08:00
EnemyNavAgent.cs.meta
摄像机区域的架构改动
2026-05-15 14:47:24 +08:00
FlyingDirectNavigator.cs
feat: Add HurtBoxOwnerGuard to prevent multiple damage registrations from the same HitBox activation
2026-06-02 16:10:44 +08:00
FlyingDirectNavigator.cs.meta
feat: Implement Room Streaming System
2026-05-23 19:10:29 +08:00
Powered by Gitea Version: 1.27.1 Page: 236ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API