Joywayer
5922ef373d
feat(combat): 弹反投射物伤害目标层改为显式配置
ProjectileConfigSO 新增 ReflectedTargetLayers:弹反后写入 HitBox.TargetLayers 的目标层显式配置;留空(Nothing)有明确缺省语义=自动翻转(PlayerHurtBox 位换 EnemyHurtBox 位、其余位保留)。Projectile/ParryableProjectile 两条弹反路径统一走 ApplyReflectedTargetLayers。现有 6 个投射物配置资产已显式配为 EnemyHurtBox。
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 10:43:57 +08:00
..
2026-05-15 14:47:24 +08:00
2026-05-17 07:56:12 +08:00
2026-06-05 18:41:33 +08:00
2026-06-12 10:43:57 +08:00
2026-06-11 14:40:37 +08:00
2026-05-15 14:47:24 +08:00
2026-06-10 14:14:08 +08:00
2026-06-11 13:28:04 +08:00
2026-06-11 16:31:55 +08:00
2026-05-25 11:54:37 +08:00
2026-06-11 14:40:37 +08:00
2026-05-22 22:03:32 +08:00
2026-06-11 14:40:37 +08:00
2026-06-05 18:41:33 +08:00
2026-06-06 09:00:11 +08:00
2026-05-22 22:03:32 +08:00
2026-06-12 09:51:17 +08:00
2026-06-08 11:26:17 +08:00
2026-06-07 11:49:55 +08:00
2026-06-08 11:26:17 +08:00
2026-05-25 11:54:37 +08:00
2026-06-07 11:49:55 +08:00
2026-05-25 11:54:37 +08:00
2026-06-10 14:14:08 +08:00
2026-06-05 18:41:33 +08:00
2026-06-11 14:40:37 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-06-05 18:41:33 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00
2026-05-15 14:47:24 +08:00