Files
zeling_v2/Assets/Scripts/Progression/AchievementEventChannelSO.cs
2026-05-08 11:04:00 +08:00

9 lines
243 B
C#

using BaseGames.Core.Events;
using UnityEngine;
namespace BaseGames.Progression
{
[CreateAssetMenu(menuName = "Events/Progression/AchievementUnlocked")]
public class AchievementEventChannelSO : BaseEventChannelSO<AchievementSO> { }
}