Files
zeling_v2/Assets/Scripts/Enemies/AI/BaseGames.Enemies.AI.asmdef
2026-05-12 21:50:49 +08:00

22 lines
534 B
Plaintext

{
"excludePlatforms": [],
"allowUnsafeCode": false,
"precompiledReferences": [],
"name": "BaseGames.Enemies.AI",
"defineConstraints": [],
"noEngineReferences": false,
"versionDefines": [],
"rootNamespace": "BaseGames.Enemies.AI",
"references": [
"BaseGames.Core",
"BaseGames.Core.Events",
"BaseGames.Enemies",
"BaseGames.Enemies.Boss.Patterns",
"Opsive.BehaviorDesigner.Runtime",
"Kybernetik.Animancer"
],
"autoReferenced": true,
"overrideReferences": false,
"includePlatforms": []
}