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basegames/zeling_v2
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44412adfc72cd7ce4cb92c345a916734cb0350e5
zeling_v2/Assets/_Game/Scripts/Editor/Enemies
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joywayer 4455062ee9 refactor(editor): 脚手架改用 GroundNavigator,移除寻路库引用与导航面放置工具
2026-07-28 11:45:24 +08:00
..
BossSkillSequenceWindow.cs
refactor(editor): reorganize Editor directory and unify menu hierarchy
2026-05-20 11:52:17 +08:00
BossSkillSequenceWindow.cs.meta
摄像机区域的架构改动
2026-05-15 14:47:24 +08:00
EnemyLocomotionEditor.cs
refactor(enemy): 消费者切换到 IEnemyNavigator(Wander/Waypoints 去导航图化,调试面板简化)
2026-07-28 11:25:21 +08:00
EnemyLocomotionEditor.cs.meta
feat(enemy): EnemyLocomotion 运行时巡逻调试(Inspector 面板 + Scene Gizmos)
2026-07-23 11:57:02 +08:00
EnemyRespawnerEditor.cs
Add enemy respawner and related components for room lifecycle management
2026-05-23 21:23:09 +08:00
EnemyRespawnerEditor.cs.meta
Add enemy respawner and related components for room lifecycle management
2026-05-23 21:23:09 +08:00
Navigation.meta
refactor(editor): reorganize Editor directory and unify menu hierarchy
2026-05-20 11:52:17 +08:00
PhysicsPerceptionSystemEditor.cs
feat(enemy): 感知系统新增 BoxLOS 槽位(横向矩形视野+遮挡)
2026-07-23 15:54:17 +08:00
PhysicsPerceptionSystemEditor.cs.meta
feat: Add HurtBoxOwnerGuard to prevent multiple damage registrations from the same HitBox activation
2026-06-02 16:10:44 +08:00
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