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zeling_v2/Assets/_Game/Scripts/Skills/SkillSlotNames.cs

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namespace BaseGames.Skills
{
/// <summary>
/// 技能插槽名称常量(架构 09_ProgressionModule §10
/// 供 <see cref="SkillSlotOverride.targetSlot"/> 和 InputReaderSO.BindActions() 共同引用,
/// 避免魔法字符串散落于多处。
/// </summary>
public static class SkillSlotNames
{
public const string SoulSkill = "SoulSkill";
public const string SpiritSkill1 = "SpiritSkill1";
public const string SpiritSkill2 = "SpiritSkill2";
}
}