21 lines
642 B
C#
21 lines
642 B
C#
using UnityEngine;
|
||
|
||
namespace BaseGames.Equipment
|
||
{
|
||
/// <summary>
|
||
/// 装备系统全局配置 SO(架构 09_ProgressionModule §6)。
|
||
/// 资产路径: Assets/ScriptableObjects/Equipment/EquipmentConfig.asset
|
||
/// </summary>
|
||
[CreateAssetMenu(menuName = "BaseGames/Equipment/EquipmentConfig")]
|
||
public class EquipmentConfigSO : ScriptableObject
|
||
{
|
||
[Header("Notch 配置")]
|
||
[Tooltip("初始可用笔记数")]
|
||
public int initialNotchCount = 3;
|
||
|
||
[Header("收集上限")]
|
||
[Tooltip("护符收藏槽上限(-1 = 无限制)")]
|
||
public int maxCollectionSize = -1;
|
||
}
|
||
}
|