Files
zeling_v2/Assets/_Game/Data/Player/Weapons/Weapon_DiHun.asset
2026-05-19 11:50:21 +08:00

104 lines
2.3 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d2443d04d1c179d4d8a4f36e7ca7156e, type: 3}
m_Name: Weapon_DiHun
m_EditorClassIdentifier:
weaponId:
displayName:
icon: {fileID: 0}
weaponType: 0
groundComboSteps:
- clip:
_FadeDuration: 0.25
_Speed: 1
_Events:
_NormalizedTimes: []
_Callbacks: []
_Names: []
_Clip: {fileID: 0}
_NormalizedStartTime: NaN
damageSource: {fileID: 0}
hitBoxEnter: 0.3
hitBoxExit: 0.6
comboInputOpen: 0.3
comboInputClose: 0
cancelWindowOpen: 0.5
recoveryTime: 0.05
comboTimeout: 0.25
hitBoxId:
airComboSteps:
- clip:
_FadeDuration: 0.25
_Speed: 1
_Events:
_NormalizedTimes: []
_Callbacks: []
_Names: []
_Clip: {fileID: 0}
_NormalizedStartTime: NaN
damageSource: {fileID: 0}
hitBoxEnter: 0.1
hitBoxExit: 0.8
comboInputOpen: 0
comboInputClose: 0
cancelWindowOpen: 0
recoveryTime: 0.05
comboTimeout: 0
hitBoxId:
upStep:
clip:
_FadeDuration: 0.25
_Speed: 1
_Events:
_NormalizedTimes: []
_Callbacks: []
_Names: []
_Clip: {fileID: 0}
_NormalizedStartTime: NaN
damageSource: {fileID: 0}
hitBoxEnter: 0.2
hitBoxExit: 0.7
comboInputOpen: 0
comboInputClose: 0
cancelWindowOpen: 0
recoveryTime: 0.05
comboTimeout: 0
hitBoxId:
downStep:
clip:
_FadeDuration: 0.25
_Speed: 1
_Events:
_NormalizedTimes: []
_Callbacks: []
_Names: []
_Clip: {fileID: 0}
_NormalizedStartTime: NaN
damageSource: {fileID: 0}
hitBoxEnter: 0.1
hitBoxExit: 0.9
comboInputOpen: 0
comboInputClose: 0
cancelWindowOpen: 0
recoveryTime: 0.05
comboTimeout: 0
hitBoxId:
hitBoxPrefab: {fileID: 0}
vfxConfig:
onEquipPresetId:
weaponTrailPrefab: {fileID: 0}
trailColor: {r: 1, g: 1, b: 1, a: 1}
soulPowerGain: 10
references:
version: 2
RefIds: []