Files
zeling_v2/Assets/Scripts/Core/Events/BoolEventChannelSO.cs
2026-05-12 15:34:08 +08:00

8 lines
171 B
C#

using UnityEngine;
namespace BaseGames.Core.Events
{
[CreateAssetMenu(menuName = "Events/Bool")]
public class BoolEventChannelSO : BaseEventChannelSO<bool> { }
}