Files
zeling_v2/Assets/Scripts/Core/Events/ToolUsedEventChannelSO.cs
2026-05-08 11:04:00 +08:00

8 lines
202 B
C#

using UnityEngine;
namespace BaseGames.Core.Events
{
[CreateAssetMenu(menuName = "Events/Progression/ToolUsed")]
public class ToolUsedEventChannelSO : BaseEventChannelSO<ToolUsedPayload> { }
}