Files
zeling_v2/Assets/Scripts/Core/Events/DifficultyLevel.cs
2026-05-08 11:04:00 +08:00

14 lines
255 B
C#

namespace BaseGames.Core.Events
{
/// <summary>
/// 难度等级枚举。
/// </summary>
public enum DifficultyLevel
{
Easy = 0,
Normal = 1,
Hard = 2,
SteelSoul = 3 // 一命模式
}
}